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[Include] ChangeVeh v0.1 (Change veh with pickup) - Printable Version

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+---- Thread: [Include] ChangeVeh v0.1 (Change veh with pickup) (/showthread.php?tid=279626)



ChangeVeh v0.1 (Change veh with pickup) - [DOG]irinel1996 - 28.08.2011

Hi people. :P
Here is my first include. :O
Well, with that you can change the vehicle like in MTA, with pickups or any other script.

-Info:
ChangeVeh(playerid, NewVehID); <- NewVehID, you must put the ID of the new vehicle model.

-Example:
pawn Код:
#define FILTERSCRIPT
//By irinel1996.
#include <a_samp>
#include <CVeh>

new TestSFA;

public OnFilterScriptInit()
{
    TestSFA = CreatePickup(1559,14,-1278.8013,8.0886,14.1484);
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    if(pickupid == TestSFA)
    {
        ChangeVeh(playerid, 522); //It'll create a NRG-500.
        return 1;
    }
    return 1;
}
-Video:
[ame]http://www.youtube.com/watch?v=iLofTgdU7qE[/ame]

-Download:
http://www.megaupload.com/?d=5TNCBD80

-Credits:
-Me, irinel1996.
-sergio_team

That's all.
Remember, that's v0.1

Greetings for Spain.

Atte. irinel1996


Re: ChangeVeh v0.1 (Change veh with pickup like in MTA) - SpiderWalk - 28.08.2011

COOL very usefull for Stunt Servers


Re: ChangeVeh v0.1 (Change veh with pickup like in MTA) - HyperZ - 28.08.2011

Good job.


Re: ChangeVeh v0.1 (Change veh with pickup like in MTA) - FireCat - 28.08.2011

Nice


Re: ChangeVeh v0.1 (Change veh with pickup like in MTA) - [DOG]irinel1996 - 28.08.2011

Thanks all.


Re: ChangeVeh v0.1 (Change veh with pickup like in MTA) - TheArcher - 28.08.2011

Nice idea.


Re: ChangeVeh v0.1 (Change veh with pickup like in MTA) - steki. - 28.08.2011

Somebody had to do that at all. Great work.


Re: ChangeVeh v0.1 (Change veh with pickup like in MTA) - wouter0100 - 28.08.2011

Maybe CreateChangeVeh(Model id, Pickup id, X, Y, Z, ); ?

and OnPlayerChangeVehcile(Old modelid, New modelid, vehcileid, playerid) as callback..


Re: ChangeVeh v0.1 (Change veh with pickup like in MTA) - gamer931215 - 28.08.2011

Quote:
Originally Posted by wouter0100
Посмотреть сообщение
Maybe CreateChangeVeh(Model id, Pickup id, X, Y, Z, ); ?

and OnPlayerChangeVehicle(Old modelid, New modelid, vehcileid, playerid) as callback..
This.

--------
Also use pastebin next time www.pastebin.com

and add this to avoid conflicts with multiple scripts using your include:

pawn Код:
//add this on top right after #include <a_samp>
#IF DEFINED INCLUDED_CHANGEVEH
#endinput
#endif
#define INCLUDED_CHANGEVEH
For the rest... nice idea/script


Re: ChangeVeh v0.1 (Change veh with pickup like in MTA) - [DOG]irinel1996 - 28.08.2011

Quote:
Originally Posted by wouter0100
Посмотреть сообщение
Maybe CreateChangeVeh(Model id, Pickup id, X, Y, Z, ); ?

and OnPlayerChangeVehcile(Old modelid, New modelid, vehcileid, playerid) as callback..
Maybe in the next version.
_______________
Thanks all! Hehe...


Re: ChangeVeh v0.1 (Change veh with pickup like in MTA) - oFLu - 28.08.2011

Nice Thanks


Re: ChangeVeh v0.1 (Change veh with pickup like in MTA) - davve95 - 28.08.2011

Nice good idea


Re: ChangeVeh v0.1 (Change veh with pickup like in MTA) - Kaperstone - 28.08.2011

nice
will use..
put it in Pastebin.com please


Re: ChangeVeh v0.1 (Change veh with pickup like in MTA) - Ronaldo_raul™ - 25.01.2012

Link Dead


Re: ChangeVeh v0.1 (Change veh with pickup like in MTA) - serdar189 - 26.07.2012

link ?


Re: ChangeVeh v0.1 (Change veh with pickup) - Bug. - 02.08.2012

Nice man like it!!!


Re: ChangeVeh v0.1 (Change veh with pickup) - [WA]iRonan - 07.01.2013

[RELEASE TOPIC, BUMPING = ALLOWED]

A question. If a person walks in the spot and grabs it. The spot will appear again?

second question: Can a person even walk in it?


Respuesta: Re: ChangeVeh v0.1 (Change veh with pickup) - [DOG]irinel1996 - 08.01.2013

Quote:
Originally Posted by [WA]iRonan
View Post
[RELEASE TOPIC, BUMPING = ALLOWED]

A question. If a person walks in the spot and grabs it. The spot will appear again?

second question: Can a person even walk in it?
In this version depends on your pickup type, check v0.3.

PD: Take a look at v0.3, in my opinion is more "customizable".

Quote:
Originally Posted by [DOG]irinel1996
You can't use them if you're not in a vehicle. Anyway, they won't disappear, even if you go through the spot with a vehicle. (v0.3)
Thanks for your comment!


Re: ChangeVeh v0.1 (Change veh with pickup) - emit - 08.01.2013

Easy and simple. Thanks!