24.08.2011, 23:17
Just make a variable.
//top of script
new CommandUse=0;
command /kill
{
if(CommandUse==1) so you can use the command
{
function of the command
}
if(CommandUse==0)You cant use the command
{
SendClientMessage(playerid,COLOR_RED,"You cannot use this command in jail!");
}
}
//top of script
new CommandUse=0;
command /kill
{
if(CommandUse==1) so you can use the command
{
function of the command
}
if(CommandUse==0)You cant use the command
{
SendClientMessage(playerid,COLOR_RED,"You cannot use this command in jail!");
}
}