Question
#2

pawn Code:
if(newkeys & KEY_FIRE)
{
    if(IsPlayerInRangeOfPoint(playerid, 20.0, X, Y, Z))
    {
        SetPlayerPos(playerid, X, Y, Z);
        SetPlayerInterior(playerid, InteriorID);
        SetPlayerVirtualWorld(playerid, 0);
    }
    if(IsPlayerInRangeOfPoint(playerud, 20.0, X, Y, Z))
    {
        //Set the players position back to where you entered, and... done.
    }
}
Reply


Messages In This Thread
Question - by Join7 - 24.08.2011, 19:53
Re: Question - by iGetty - 24.08.2011, 19:56
Re: Question - by Join7 - 24.08.2011, 20:18
Re: Question - by iGetty - 24.08.2011, 20:22
Re: Question - by Join7 - 24.08.2011, 21:24
Re: Question - by =WoR=Varth - 24.08.2011, 21:43
Re: Question - by Join7 - 25.08.2011, 09:39

Forum Jump:


Users browsing this thread: 1 Guest(s)