Chat >.>
#1

I solved the textdraw problems, but it uses a team chat, and I don't even have it.
I have a roleplay script, I don't understand what's wrong.
pawn Code:
public SetPlayerToTeamColor(playerid)
{
    if(IsPlayerConnected(playerid))
    {
        SetPlayerColor(playerid,COLOR_GRAD2);
    }
}
That's my SetPlayerToTeamColor public.
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Messages In This Thread
Chat >.> - by Darnell - 22.08.2011, 18:05
Re: Chat >.> - by =WoR=Varth - 23.08.2011, 01:51
Re: Chat >.> - by iPLEOMAX - 23.08.2011, 01:59
Re: Chat >.> - by =WoR=G4M3Ov3r - 23.08.2011, 02:04
Re: Chat >.> - by Naruto_Emilio - 23.08.2011, 02:45
Re: Chat >.> - by =WoR=Varth - 23.08.2011, 03:01
Re: Chat >.> - by Darnell - 23.08.2011, 05:21
Re: Chat >.> - by =WoR=Varth - 24.08.2011, 07:33

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