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Chat >.> - Printable Version

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+---- Thread: Chat >.> (/showthread.php?tid=278526)



Chat >.> - Darnell - 22.08.2011

I solved the textdraw problems, but it uses a team chat, and I don't even have it.
I have a roleplay script, I don't understand what's wrong.
pawn Code:
public SetPlayerToTeamColor(playerid)
{
    if(IsPlayerConnected(playerid))
    {
        SetPlayerColor(playerid,COLOR_GRAD2);
    }
}
That's my SetPlayerToTeamColor public.


Re: Chat >.> - =WoR=Varth - 23.08.2011

What do you mean?


Re: Chat >.> - iPLEOMAX - 23.08.2011

I just don't see any connection between the sentences.. ?.?


Re: Chat >.> - =WoR=G4M3Ov3r - 23.08.2011

Quote:
Originally Posted by iPLEOMAX
View Post
I just don't see any connection between the sentences.. ?.?
Ye', Neither do I.

I Still didn't get what you need.


Re: Chat >.> - Naruto_Emilio - 23.08.2011

what the hell are you talking about?


Re: Chat >.> - =WoR=Varth - 23.08.2011

Stop asking and wait for his reply.


Re: Chat >.> - Darnell - 23.08.2011

For those who can't seem to figure out the problem :



Re: Chat >.> - =WoR=Varth - 24.08.2011

Show us your OnPlayerText callback.