21.08.2011, 03:13
pawn Код:
#define Escudo 10
public OnPlayerUpdate(playerid)
{
new Float:ah
GetPlayerArmour(playerid,ah);
if(ah > 1)
{
SetPlayerAttachedObject(playerid,Escudo,18637,13,0.35,0.0,0.0,0.0,0.0,180.0);
}
else
{
RemovePlayerAttachedObject(playerid,Escudo);
}
return true;
}