if(playerarmour == 1) SetPlayerAttachedObject(id do colete)
if(strcmp("/serfoda", cmdtext, true) == 0)
{
SetPlayerAttachedObject(playerid,3,18637,13,0.35,0.0,0.0,0.0,0.0,180.0);
SetPlayerArmour(playerid, 100);
SendClientMessage(playerid, 0xE31919FF, "Agora йs foda xP.");
return 1;
}
public OnPlayerUpdate(playerid)
{
if(GetPlayerArmour(playerid) < 1)
{
RemovePlayerAttachedObject(playerid,3);
return 1;
}
return 1;
}
#define Escudo 10
public OnPlayerUpdate(playerid)
{
new Float:ah
GetPlayerArmour(playerid,ah);
if(ah > 1)
{
SetPlayerAttachedObject(playerid,Escudo,18637,13,0.35,0.0,0.0,0.0,0.0,180.0);
}
else
{
RemovePlayerAttachedObject(playerid,Escudo);
}
return true;
}
pawn Код:
|
//==============================================================================
if(!strcmp(cmdtext,"/escudo",true))
{
SetPlayerAttachedObject(playerid,3,18637,13,0.35,0.0,0.0,0.0,0.0,180.0);
SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);
GivePlayerWeapon(playerid,3,1);
SendClientMessage(playerid,0xAFAFAFAA," Vocк Pegou Seu Escudo!");
return 1;
}
//==============================================================================
if(!strcmp(cmdtext,"/Tequips",true))
{
{
for(new i; i<MAX_PLAYERS; i++)
{
RemovePlayerAttachedObject(i,1);
RemovePlayerAttachedObject(i,2);
RemovePlayerAttachedObject(i,3);
RemovePlayerAttachedObject(i,4);
}
SendClientMessage(playerid,0xAFAFAFAA," Vocк Se Desequipou !");
}
return 1;
}
//==============================================================================
if(!strcmp(cmdtext,"/colete",true))
{
SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);
GivePlayerWeapon(playerid,3,1);
SendClientMessage(playerid,0xAFAFAFAA," Vocк Pegou Seu Colete !");
return 1;
}
//==============================================================================
if(!strcmp(cmdtext,"/capacete",true))
{
SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);
GivePlayerWeapon(playerid,3,1);
SendClientMessage(playerid,0xAFAFAFAA," Vocк Pegou Seu Capacete");
return 1;
}
new colete[MAX_PLAYERS];
if(strcmp("/colete",cmdtext,true,10)==0)
{
if(colete[playerid] == 0)
{
SetPlayerArmor(playerid, 100);
SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);
SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);
SetPlayerAttachedObject(playerid,3,18637,13,0.35,0.0,0.0,0.0,0.0,180.0);
SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);
colete[playerid] = 1;
}
else if(colete[playerid] == 1)
{
SetPlayerArmor(playerid, 0);
RemovePlayerAttachedObject(playerid,1);
RemovePlayerAttachedObject(playerid,2);
RemovePlayerAttachedObject(playerid,3);
RemovePlayerAttachedObject(playerid,4);
colete[playerid] = 0;
}
return 1;
}