20.08.2011, 20:18
I do not understand nothing from what you said. But here is something I tihnk it will help:
pawn Code:
if(newkeys == KEY_LOOK_RIGHT && oldkeys == KEY_LOOK_RIGHT)
{
new Infernus, Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid,x,y,z);
GetPlayerFacingAngle(playerid,a);
Infernus = CreateVehicle(411,x,y,z,a,6,1,100000);
PutPlayerInVehicle(playerid,Infernus,1);
LinkVehicleToInterior(Infernus,GetPlayerInterior(playerid));
return 1;
}