[Help!] Putting player in vehicle when Key pushed - Printable Version
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[Help!] Putting player in vehicle when Key pushed -
WojteQ - 20.08.2011
Hi, I have a problem
Could anybody write me code for a Key function which will put player in vehicle as 1 position (front passenger).
Info:
Key - KEY_LOOK_RIGHT
Distance (player to vehicle) - 15
Vehicles (with which will it work) - 417, 460
Position (in vehicle) - 1 (front passenger)
It's really important to me! Please do it for me! I have tried but no effefcts
WojteQ
Re: [Help!] Putting player in vehicle when Key pushed -
sleepysnowflake - 20.08.2011
I do not understand nothing from what you said. But here is something I tihnk it will help:
pawn Code:
if(newkeys == KEY_LOOK_RIGHT && oldkeys == KEY_LOOK_RIGHT)
{
new Infernus, Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid,x,y,z);
GetPlayerFacingAngle(playerid,a);
Infernus = CreateVehicle(411,x,y,z,a,6,1,100000);
PutPlayerInVehicle(playerid,Infernus,1);
LinkVehicleToInterior(Infernus,GetPlayerInterior(playerid));
return 1;
}
Re: [Help!] Putting player in vehicle when Key pushed -
WojteQ - 20.08.2011
I mean when player's distance to a specified vehicle model it puts him in this vehicle, but when he presses KEY_LOOK_RIGHT.
Example:
I am 30 from leviathan and push E. Nothing happens. I'm 0-15 from leviathan and push E - it puts me in this leviathan as front passenger (1 in pawn).