16.08.2011, 21:08
amm that's what i mad and don't work
i'm using a timer and a counter ! when the couter is on 60 the audio function is that
and when the counter is on 100 that
i'm using a timer and a counter ! when the couter is on 60 the audio function is that
Code:
for(new I = 0; I < MAX_PLAYERS; I++) { if(IsPlayerConnected(I)) { Audio_Play(I, 23, false, true, false); SetPlayerCheckpoint(I, 96.9595, 1920.3678, 17.0, 5.0); GameTextForPlayer(I,"~w~Run to ~r~the escort point~w~ before the explosion", 10000, 3); } }
Code:
for(new I = 0; I < MAX_PLAYERS; I++) { if(IsPlayerConnected(I)) { Audio_Stop(I, 23); DisablePlayerCheckpoint(I); SetPlayerCameraPos(I, 57.0130, 1904.2421, 29.7718); SetPlayerCameraLookAt(I, 57.8857, 1904.7380, 29.5418); } }