questions
#6

Quote:
Originally Posted by Calg00ne
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OnPlayerKeyStateChange is called for EVERY key that GTA: SA uses, Sprunk or not.



That doesn't mean it won't call the callback. You should be more explanatory in your posts to prevent people from being misled in to believing untrue information.
I was wrong, but you corrected my fault. So we both learned from our mistakes. Nobody can be perfect. At least, I'm trying to help.
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Messages In This Thread
questions - by Gh0sT_ - 31.07.2011, 20:04
Re: questions - by LetsOWN[PL] - 31.07.2011, 20:06
Re: questions - by Onyx - 31.07.2011, 20:09
Re: questions - by Calgon - 31.07.2011, 20:13
Re: questions - by LetsOWN[PL] - 31.07.2011, 20:16
Re: questions - by Onyx - 31.07.2011, 20:37
Re: questions - by Gh0sT_ - 31.07.2011, 22:39
Re: questions - by Gh0sT_ - 01.08.2011, 00:15
Re: questions - by Gh0sT_ - 01.08.2011, 12:18
Re: questions - by AndreT - 01.08.2011, 12:40

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