Quote:
Originally Posted by Calg00ne
OnPlayerKeyStateChange is called for EVERY key that GTA: SA uses, Sprunk or not.
That doesn't mean it won't call the callback. You should be more explanatory in your posts to prevent people from being misled in to believing untrue information.
|
I was wrong, but you corrected my fault. So we both learned from our mistakes. Nobody can be perfect. At least, I'm trying to help.