[INFO]IsPlayerConnected
#1

Hello everyone, I would like to hear from you if these features can be good or how I can improve: in OnPlayerDisconnect then how can I do?

public OnPlayerConnect:

Код:
for(new i, MaxPlayers = GetMaxPlayers(); i < MaxPlayers; i++)
{
    if(IsPlayerConnected(i))
    {
    GetPlayerName(playerid, Nome[playerid], 24);
    format(stringa, sizeof stringa, "%s (ID:%d) has joined the server", Nome[playerid], playerid);
    SendClientMessageToAll(-1, stringa);
    GameTextForPlayer(playerid, "~b~Benvenuto su~n~~g~I~w~L~r~V ~y~SA-MP Server~n~~b~Versione~n~~r~v0.1~n~~b~Ultimo aggiornamento~n~~r~31/07/2011", 7000, 3);    //GAMETEXTFORPLAYER
    }
}
public OnPlayerDisconnect:

Код:
    GetPlayerName(playerid, Nome[playerid], 24);
    switch(reason)
    {
        case 0: format(stringa, sizeof stringa, "%s has left the server (Crash)", Nome[playerid]);
        case 1: format(stringa, sizeof stringa, "%s has left the server", Nome[playerid]);
        case 2:
        {
            format(stringa, sizeof stringa, "%s has left the server (Kicked/Banned)", Nome[playerid]);
            PlayCrimeReportForPlayer(playerid, playerid, 3);
        }
    }
    SendClientMessageToAll(-1, stringa);
Reply


Messages In This Thread
[INFO]IsPlayerConnected - by TheBluec0de - 31.07.2011, 18:24
Re: [INFO]IsPlayerConnected - by Toreno - 31.07.2011, 18:32
Re: [INFO]IsPlayerConnected - by TheBluec0de - 31.07.2011, 18:35
Re: [INFO]IsPlayerConnected - by Toreno - 31.07.2011, 18:38

Forum Jump:


Users browsing this thread: 1 Guest(s)