[INFO]IsPlayerConnected -
TheBluec0de - 31.07.2011
Hello everyone, I would like to hear from you if these features can be good or how I can improve: in OnPlayerDisconnect then how can I do?
public OnPlayerConnect:
Код:
for(new i, MaxPlayers = GetMaxPlayers(); i < MaxPlayers; i++)
{
if(IsPlayerConnected(i))
{
GetPlayerName(playerid, Nome[playerid], 24);
format(stringa, sizeof stringa, "%s (ID:%d) has joined the server", Nome[playerid], playerid);
SendClientMessageToAll(-1, stringa);
GameTextForPlayer(playerid, "~b~Benvenuto su~n~~g~I~w~L~r~V ~y~SA-MP Server~n~~b~Versione~n~~r~v0.1~n~~b~Ultimo aggiornamento~n~~r~31/07/2011", 7000, 3); //GAMETEXTFORPLAYER
}
}
public OnPlayerDisconnect:
Код:
GetPlayerName(playerid, Nome[playerid], 24);
switch(reason)
{
case 0: format(stringa, sizeof stringa, "%s has left the server (Crash)", Nome[playerid]);
case 1: format(stringa, sizeof stringa, "%s has left the server", Nome[playerid]);
case 2:
{
format(stringa, sizeof stringa, "%s has left the server (Kicked/Banned)", Nome[playerid]);
PlayCrimeReportForPlayer(playerid, playerid, 3);
}
}
SendClientMessageToAll(-1, stringa);
Re: [INFO]IsPlayerConnected -
Toreno - 31.07.2011
Why in the heck do you use for loop?
Here you go;
Compare these two to yours, and see what's the differences.
pawn Код:
public OnPlayerConenct(playerid) {
format(stringa, sizeof stringa, "%s (ID:%d) has joined the server", GetPlayerNameEx(playerid), playerid);
SendClientMessageToAll(-1, stringa);
GameTextForPlayer(playerid, "~b~Benvenuto su~n~~g~I~w~L~r~V ~y~SA-MP Server~n~~b~Versione~n~~r~v0.1~n~~b~Ultimo aggiornamento~n~~r~31/07/2011", 7000, 3); //GAMETEXTFORPLAYER
return 1;
}
pawn Код:
public OnPlayerDisconenct(playerid) {
switch(reason) {
case 0: format(stringa, sizeof stringa, "%s has left the server (Crash)", GetPlayerNameEx(playerid));
case 1: format(stringa, sizeof stringa, "%s has left the server", GetPlayerNameEx(playerid));
case 2: format(stringa, sizeof stringa, "%s has left the server (Kicked/Banned)", GetPlayerNameEx(playerid));
}
SendClientMessageToAll(-1, stringa);
return 1;
}
This function returns the player his name faster and easier.
pawn Код:
stock GetPlayerNameEx(playerid) {
new PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
return PlayerName;
}
EDIT: If you are a beginner, that is still good but compare the differences so your knowledge would be higher.
Re: [INFO]IsPlayerConnected -
TheBluec0de - 31.07.2011
so these two features I've written are much better and faster?
Re: [INFO]IsPlayerConnected -
Toreno - 31.07.2011
Mine is faster, and you used for loop which you don't need.
In mine, it's simple and better because I use a function to get the player his name quickly but as I said compare them and see your mistakes, if you need more help about these two. Just PM me.