Checkpoint too far?
#2

I think it's because of your coordinates. Try this:

pawn Код:
CMD:cp(playerid)
{
    new Pos[3];
    GetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]);
    CreateDynamicCP(Pos[0], Pos[1], Pos[2], 5.0, -1, -1, -1, -1);
    return 1;
}
I set the world to -1 (it will show in all worlds) and the playerid to -1 (show for all players).
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Messages In This Thread
Checkpoint too far? - by Outcast - 09.07.2011, 04:42
Re: Checkpoint too far? - by Tee - 09.07.2011, 04:48
Re: Checkpoint too far? - by Bakr - 09.07.2011, 04:51
Re: Checkpoint too far? - by Basicz - 09.07.2011, 04:51
Re: Checkpoint too far? - by Tee - 09.07.2011, 04:53
Re: Checkpoint too far? - by Outcast - 09.07.2011, 04:59

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