07.07.2011, 13:38
oh.. regardless that this topic is solved, i got an idea:
theres the GetVehicleRotationQuat().. if anyone ever solves the 3 quaternion states when a vehicle is flipped, (and its speed is very low like 0-1 Km/h), then an automatic flip could be done. or, as you want, to enable a keypress to flip it..
theres the GetVehicleRotationQuat().. if anyone ever solves the 3 quaternion states when a vehicle is flipped, (and its speed is very low like 0-1 Km/h), then an automatic flip could be done. or, as you want, to enable a keypress to flip it..

