OnPlayerDeath buggy
#2

pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
    Inenforcer[playerid] = 0;
    Watching[playerid] = 0;
    Goto[playerid] = 0;
    dutyvar[playerid] = 0;
    SpielerInfo[playerid][Tode] += 1;
    if(killerid != INVALID_PLAYER_ID)
    {
        SpielerInfo[killerid][Morde] += 1;
        Speichern(killerid);
    }
    gekillt[playerid] = 1;
    SpielerInfo[playerid][Friedhof] += 1;
    SpielerInfo[playerid][Friedhofzeit] += 2;
    print("2 abfragen");
    Speichern(playerid);
    print("gespeichernt");
    return 1;
}
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Messages In This Thread
OnPlayerDeath buggy - by MuLtiVaN - 05.07.2011, 08:27
Re: OnPlayerDeath buggy - by WooTFTW - 05.07.2011, 08:42

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