OnPlayerDeath buggy - Printable Version
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+---- Thread: OnPlayerDeath buggy (
/showthread.php?tid=266544)
OnPlayerDeath buggy -
MuLtiVaN - 05.07.2011
so, ive been working on a hospital script(german, sry) and i addet this:
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
Inenforcer[playerid] = 0;
Watching[playerid] = 0;
Goto[playerid] = 0;
dutyvar[playerid] = 0;
SpielerInfo[playerid][Tode] += 1;
print("morde");
SpielerInfo[killerid][Morde] += 1;
print("tode");
gekillt[playerid] = 1;
print("gekillt");
SpielerInfo[playerid][Friedhof] += 1;
SpielerInfo[playerid][Friedhofzeit] += 2;
print("2 abfragen");
Speichern(playerid);
Speichern(killerid);
print("gespeichernt");
return 1;
}
but the print returns at "morde",
bug?
Re: OnPlayerDeath buggy -
WooTFTW - 05.07.2011
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
Inenforcer[playerid] = 0;
Watching[playerid] = 0;
Goto[playerid] = 0;
dutyvar[playerid] = 0;
SpielerInfo[playerid][Tode] += 1;
if(killerid != INVALID_PLAYER_ID)
{
SpielerInfo[killerid][Morde] += 1;
Speichern(killerid);
}
gekillt[playerid] = 1;
SpielerInfo[playerid][Friedhof] += 1;
SpielerInfo[playerid][Friedhofzeit] += 2;
print("2 abfragen");
Speichern(playerid);
print("gespeichernt");
return 1;
}