Check point not showing correct location
#1

Check point not showing correct location Please fix this code
pawn Код:
if(strcmp(cmd, "/findcar", true) == 0) // By CuervO_NegrO
    {
        if(IsPlayerConnected(playerid))
        {
            if(PlayerInfo[playerid][pPcarkey] == 9999)
            {
                SendClientMessage(playerid, COLOR_GREY, "You don't have a car");
                return 1;
            }
            new carid = PlayerInfo[playerid][pPcarkey];
            new Float:X, Float:Y, Float:Z;
            new zone[MAX_ZONE_NAME];
            GetVehicle2DZone(carid, zone, MAX_ZONE_NAME);
            GetVehiclePos(carid, X,Y,Z);
            if(Searching[playerid] == 0)
            {
                Searching[playerid] = 1;
                SetPlayerMapIcon(playerid, 500 + playerid, X,Y,Z, 41, COLOR_YELLOW);
                format(string, sizeof(string),"Your car is at %s, red marker has been set at the map. Type /foundit when you have found it.",zone);
                SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
            }
            else
            {
                RemovePlayerMapIcon(playerid, carid+1);
                SetPlayerMapIcon(playerid, 500 + playerid, X,Y,Z, 41, COLOR_YELLOW);
                format(string, sizeof(string),"Your car is at %s, red marker has been set at the map. Type /foundit when you have found it.",zone);
                SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
            }
        }
        return 1;
    }
   
    if(strcmp(cmd, "/findcar2", true) == 0) // By CuervO_NegrO
    {
        if(IsPlayerConnected(playerid))
        {
            if(PlayerInfo[playerid][pPcarkey2] == 9999)
            {
                SendClientMessage(playerid, COLOR_GREY, "You don't have a 2nd car");
                return 1;
            }
            new carid = PlayerInfo[playerid][pPcarkey2];
            new Float:X, Float:Y, Float:Z;
            new zone[MAX_ZONE_NAME];
            GetVehicle2DZone(carid, zone, MAX_ZONE_NAME);
            GetVehiclePos(carid, X,Y,Z);
            if(Searching[playerid] == 0)
            {
                Searching[playerid] = 1;
                SetPlayerMapIcon(playerid, 500 + playerid, X,Y,Z, 41, COLOR_YELLOW);
                format(string, sizeof(string),"Your car is at %s, red marker has been set at the map. Type /foundit when you have found it.",zone);
                SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
            }
            else
            {
                RemovePlayerMapIcon(playerid, carid+1);
                SetPlayerMapIcon(playerid, 500 + playerid, X,Y,Z, 41, COLOR_YELLOW);
                format(string, sizeof(string),"Your car is at %s, red marker has been set at the map. Type /foundit when you have found it.",zone);
                SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
            }
        }
        return 1;
    }
   
    if(strcmp(cmd, "/foundit", true) == 0) // By CuervO_NegrO
    {
        if(IsPlayerConnected(playerid))
        {
            if(Searching[playerid] == 0)
            {
                SendClientMessage(playerid, COLOR_GREY, "You are not searching your car");
                return 1;
            }
            RemovePlayerMapIcon(playerid, 500 + playerid);
            Searching[playerid] = 0;
            SendClientMessage(playerid, TEAM_GROVE_COLOR, "* Marker Removed. Type /findcar(2) to create a marker on the car if you loose it again.");
        }
        return 1;
    }
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