Quote:
Originally Posted by Wesley221
Just make an new file in your pawno includes, add the objects in it, and then do this:
pawn Код:
public OnGameModeInit() { #include <location of the objects you pasted in something.inc> // other things in ongamemodeinit return 1; }
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should look like mine. Inc. file? and whether you should put in pavno inkludes or skriptfajles?