Quote:
Originally Posted by Stigg
Try pre loading the animation with:
pawn Код:
public OnPlayerConnect(playerid) { PreloadAnimLib(playerid,"COP_AMBIENT"); return 1; }
With this anywhere else in your script:
pawn Код:
PreloadAnimLib(playerid, animlib[]) { ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0); }
I dont think you can set facing angle of the npc when it playing back the rec file.
|
Same again..omfg i hate NPCs