16.06.2011, 17:46
Quote:
You can't use IsPlayerInRangeOfPoint here, though I couldn't. Here's a nice stock which you can use. I don't know who made it originally, but I got it from Jakku.
pawn Код:
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pawn Код:
floatsub(y2, y1)
// is exactly the same as
y2 - y1