House Info -
Kayneftw - 15.06.2011
I want to make just like this, but I make something wrong. Please help me.
Код:
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(IsPlayerInRangeOfPoint(playerid, 5.0, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]))
{
if(strcmp(playername, HouseInfo[h][hOwner], true) == 0)
{
new Level = HouseInfo[h][hLevel];
if(HouseInfo[h][hLock] == 1 && strcmp(HouseInfo[h][hOwner],PlayerName(playerid), true ) != 0) return SendClientMessage(playerid, COLOR_WHITE, "[HOUSE]: This house has been locked by the owner.");
Pause(playerid);
SetPlayerPos(playerid, HousesCoords[Level][0], HousesCoords[Level][1], HousesCoords[Level][2]);
SetPlayerInterior(playerid, HousesLevels[Level][0]); SetPlayerVirtualWorld(playerid, HouseInfo[h][hWorld]);
HouseEntered[playerid] = h;
}
else
{
GameTextForPlayer(playerid, "~r~Locked", 5000, 1);
}
}
}
Re: House Info -
Jochemd - 15.06.2011
You can't use IsPlayerInRangeOfPoint here, though I couldn't. Here's a nice stock which you can use. I don't know who made it originally, but I got it from Jakku.
pawn Код:
stock Float:GetDistanceToHouseOutside(playerid,houseid)
{
new Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2;
GetPlayerPos(playerid,x1,y1,z1);
x2 = HouseInfo[houseid][PickupOutsidePosX];
y2 = HouseInfo[houseid][PickupOutsidePosY];
z2 = HouseInfo[houseid][PickupOutsidePosZ];
return floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2) + floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2));
}
stock Float:GetDistanceToHouseInside(playerid,houseid)
{
new Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2;
GetPlayerPos(playerid,x1,y1,z1);
x2 = HouseInfo[houseid][PickupInsidePosX];
y2 = HouseInfo[houseid][PickupInsidePosY];
z2 = HouseInfo[houseid][PickupInsidePosZ];
return floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2) + floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2));
}
stock IsNearHouseOutside(playerid)
{
new Float:Distance;
for(new house; house < MAX_HOUSES; house++)
{
Distance = GetDistanceToHouseOutside(playerid,house);
if(Distance < 5.0)
{
return house;
}
}
return -1;
}
stock IsNearHouseInside(playerid)
{
new Float:Distance;
for(new house; house < MAX_HOUSES; house++)
{
Distance = GetDistanceToHouseInside(playerid,house);
if(Distance < 5.0 && GetPlayerVirtualWorld(playerid) == HouseInfo[house][VirtualWorld])
{
return house;
}
}
return -1;
}
I modified them for my use, I don't have original. Edit this to your version.
Re: House Info -
Kayneftw - 15.06.2011
Quote:
Originally Posted by Jochemd
You can't use IsPlayerInRangeOfPoint here, though I couldn't. Here's a nice stock which you can use. I don't know who made it originally, but I got it from Jakku.
pawn Код:
stock Float:GetDistanceToHouseOutside(playerid,houseid) { new Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2; GetPlayerPos(playerid,x1,y1,z1); x2 = HouseInfo[houseid][PickupOutsidePosX]; y2 = HouseInfo[houseid][PickupOutsidePosY]; z2 = HouseInfo[houseid][PickupOutsidePosZ]; return floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2) + floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2)); }
stock Float:GetDistanceToHouseInside(playerid,houseid) { new Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2; GetPlayerPos(playerid,x1,y1,z1); x2 = HouseInfo[houseid][PickupInsidePosX]; y2 = HouseInfo[houseid][PickupInsidePosY]; z2 = HouseInfo[houseid][PickupInsidePosZ]; return floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2) + floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2)); }
stock IsNearHouseOutside(playerid) { new Float:Distance; for(new house; house < MAX_HOUSES; house++) { Distance = GetDistanceToHouseOutside(playerid,house); if(Distance < 5.0) { return house; } } return -1; }
stock IsNearHouseInside(playerid) { new Float:Distance; for(new house; house < MAX_HOUSES; house++) { Distance = GetDistanceToHouseInside(playerid,house); if(Distance < 5.0 && GetPlayerVirtualWorld(playerid) == HouseInfo[house][VirtualWorld]) { return house; } } return -1; }
I modified them for my use, I don't have original. Edit this to your version.
|
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33011) : error 029: invalid expression, assumed zero
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33011) : warning 221: label name "Float" shadows tag name
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33011) : error 017: undefined symbol "GetDistanceToHouseOutside"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33016) : error 017: undefined symbol "houseid"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33017) : error 017: undefined symbol "houseid"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(3301
: error 017: undefined symbol "houseid"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33019) : warning 213: tag mismatch
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33022) : warning 225: unreachable code
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33022) : error 029: invalid expression, assumed zero
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33022) : warning 221: label name "Float" shadows tag name
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33022) : error 017: undefined symbol "GetDistanceToHouseInside"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33027) : error 017: undefined symbol "houseid"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(3302
: error 017: undefined symbol "houseid"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33029) : error 017: undefined symbol "houseid"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33030) : warning 213: tag mismatch
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33033) : warning 225: unreachable code
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33033) : error 029: invalid expression, assumed zero
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33033) : error 017: undefined symbol "IsNearHouseOutside"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33036) : error 017: undefined symbol "MAX_HOUSES"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(3303
: error 017: undefined symbol "GetDistanceToHouseOutside"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33047) : warning 225: unreachable code
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33047) : error 029: invalid expression, assumed zero
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33047) : error 017: undefined symbol "IsNearHouseInside"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33050) : error 017: undefined symbol "MAX_HOUSES"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33052) : error 017: undefined symbol "GetDistanceToHouseInside"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33053) : error 017: undefined symbol "VirtualWorld"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33011) : warning 203: symbol is never used: "Float"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
19 Errors.
Re: House Info -
Kayneftw - 15.06.2011
Please, somebody help me.
Re: House Info -
Kayneftw - 15.06.2011
bump
Re: House Info -
Kayneftw - 15.06.2011
Help me!
Re: House Info -
Ash. - 15.06.2011
Breaking rules, won't get you much help will it?
Read the errors, they give you a nice little description of what to do next.
Re: House Info -
sim_sima - 15.06.2011
Quote:
Originally Posted by Kayneftw
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33011) : error 029: invalid expression, assumed zero
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33011) : warning 221: label name "Float" shadows tag name
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33011) : error 017: undefined symbol "GetDistanceToHouseOutside"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33016) : error 017: undefined symbol "houseid"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33017) : error 017: undefined symbol "houseid"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(3301 : error 017: undefined symbol "houseid"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33019) : warning 213: tag mismatch
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33022) : warning 225: unreachable code
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33022) : error 029: invalid expression, assumed zero
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33022) : warning 221: label name "Float" shadows tag name
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33022) : error 017: undefined symbol "GetDistanceToHouseInside"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33027) : error 017: undefined symbol "houseid"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(3302 : error 017: undefined symbol "houseid"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33029) : error 017: undefined symbol "houseid"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33030) : warning 213: tag mismatch
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33033) : warning 225: unreachable code
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33033) : error 029: invalid expression, assumed zero
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33033) : error 017: undefined symbol "IsNearHouseOutside"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33036) : error 017: undefined symbol "MAX_HOUSES"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(3303 : error 017: undefined symbol "GetDistanceToHouseOutside"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33047) : warning 225: unreachable code
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33047) : error 029: invalid expression, assumed zero
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33047) : error 017: undefined symbol "IsNearHouseInside"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33050) : error 017: undefined symbol "MAX_HOUSES"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33052) : error 017: undefined symbol "GetDistanceToHouseInside"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33053) : error 017: undefined symbol "VirtualWorld"
C:\Users\hidden\Desktop\Files\sumthin\DGRP\gamemod es\dgrp.pwn(33011) : warning 203: symbol is never used: "Float"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
19 Errors.
|
As Jochemed already told you: "Modify it to your own use!"
Re: House Info -
Kayneftw - 15.06.2011
Quote:
Originally Posted by sim_sima
As Jochemed already told you: "Modify it to your own use!"
|
I don't know how to modify it! That's why I need help!
Re: House Info -
Vince - 16.06.2011
Quote:
Originally Posted by Jochemd
You can't use IsPlayerInRangeOfPoint here, though I couldn't. Here's a nice stock which you can use. I don't know who made it originally, but I got it from Jakku.
I modified them for my use, I don't have original. Edit this to your version.
|
I do not see why you can't use IsPlayerInRangeOfPoint there. Plus that code you posted is extremely inefficient (go read one of ******' topics about it).
pawn Код:
floatsub(y2, y1)
// is exactly the same as
y2 - y1