What would you think about having on a search and destroy script?
#5

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Originally Posted by Mauzen
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Why not use CreateExplosion or even better PlayerPlaySound for that?
PlayerPlaySound would be much better, especially if you're doing real search and destroy with out respawning, wouldn't want to be killed by a random explosion. btw gimme i.p when your done, i wanna compare it to black ops on the xbox
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