08.06.2011, 02:52
first convert your map to objects and copy/paste in to OnGameModeInit
example::::
public OnGameModeInit()
{
CreateObject(8417, 3168.894287, -2006.877686, 229.010910, 0.0000, 0.0000, 0.0000);
CreateObject(18450, -1027.567017, 189.684677, 28.302891, 0.3976, 345.0000, 358.5161);
example::::
public OnGameModeInit()
{
CreateObject(8417, 3168.894287, -2006.877686, 229.010910, 0.0000, 0.0000, 0.0000);
CreateObject(18450, -1027.567017, 189.684677, 28.302891, 0.3976, 345.0000, 358.5161);