26.05.2011, 09:20
Quote:
*sigh*
i was hoping i wouldn't need to do that (array1, array2 etc) Thanks for the information. |
I thought that you need something like this
pawn Код:
enum Arrays
{
MyArray[5][5], // This will be 3D array
};

Just do it like this
pawn Код:
enum Arrays
{
MyArray[5],
};
new InfoArrays[5][Arrays];
main()
{
InfoArrays[0][MyArray][0] = 2;
}