20.05.2011, 18:21
pawn Код:
public OnPlayerExitVehicle(playerid, vehicleid)
{
if(CintoStatus[playerid] == 0)
{
PlayerActionMessage(playerid,15.0,"retirou o cinto de seguranзa.");
CintoStatus[GetPlayerVehicleID(playerid)] = 0;
}
if(CapaceteStatus[playerid] == 1)
{
PlayerActionMessage(playerid,15.0,"retirou o capacete.");
CapaceteStatus[GetPlayerVehicleID(playerid)] = 0;
RemovePlayerAttachedObject(playerid, SLOT);
}
return 1;
}