27.04.2011, 20:30
How can i count object rotation so it would head to destination coordinates? For instance if my object is at 100.0, 100.0, 100.0 and target is at 200.0, 0.0, 100.0, how could I count the x, y and z rotation to object so it would point to destination?
Thanks already in advance.
Thanks already in advance.