count object rotation
#1

How can i count object rotation so it would head to destination coordinates? For instance if my object is at 100.0, 100.0, 100.0 and target is at 200.0, 0.0, 100.0, how could I count the x, y and z rotation to object so it would point to destination?

Thanks already in advance.
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count object rotation - by Johnson_boy - 27.04.2011, 20:30
Re: count object rotation - by Johnson_boy - 02.05.2011, 16:31
Re: count object rotation - by Johnson_boy - 11.05.2011, 18:17

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