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count object rotation - Printable Version

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count object rotation - Johnson_boy - 27.04.2011

How can i count object rotation so it would head to destination coordinates? For instance if my object is at 100.0, 100.0, 100.0 and target is at 200.0, 0.0, 100.0, how could I count the x, y and z rotation to object so it would point to destination?

Thanks already in advance.


Re: count object rotation - Johnson_boy - 02.05.2011

bumb


Re: count object rotation - Johnson_boy - 11.05.2011

bump...