count object rotation - Printable Version
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count object rotation -
Johnson_boy - 27.04.2011
How can i count object rotation so it would head to destination coordinates? For instance if my object is at 100.0, 100.0, 100.0 and target is at 200.0, 0.0, 100.0, how could I count the x, y and z rotation to object so it would point to destination?
Thanks already in advance.
Re: count object rotation -
Johnson_boy - 02.05.2011
bumb
Re: count object rotation -
Johnson_boy - 11.05.2011
bump...