recreate a function
#7

It would be possible with hooking, take a look at ******'s hooking library (yes, he made one)

I could create the function, but i would have to rename it, as i have never touched hooking before (As my gamemode just forwards everything to other scripts, and so if i include something, i just forward it from the original callback)


Quote:
Originally Posted by xRyder
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I think you can't call it "print".
You can, you need to hook the original
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Messages In This Thread
recreate a function - by legodude - 23.04.2011, 10:02
Re: recreate a function - by [ADC]Aldi96 - 23.04.2011, 10:05
Re: recreate a function - by legodude - 23.04.2011, 10:08
Re: recreate a function - by Ash. - 23.04.2011, 10:09
Re: recreate a function - by legodude - 23.04.2011, 10:11
Re: recreate a function - by xRyder - 23.04.2011, 10:13
Re: recreate a function - by Ash. - 23.04.2011, 10:16
Re: recreate a function - by legodude - 23.04.2011, 10:17
Re: recreate a function - by Vince - 23.04.2011, 10:42
Re: recreate a function - by legodude - 23.04.2011, 10:48

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