11.04.2011, 16:45
Код:
if(newkeys == KEY_SECONDARY_ATTACK)
{
if(IsPlayerConnected(playerid))
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez]))
{
//printf("Found House :%d",i);
if(PlayerInfo[playerid][pPhousekey] == i || HouseInfo[i][hLock] == 0)
{
SetPlayerInterior(playerid,HouseInfo[i][hInt]);
SetPlayerPos(playerid,HouseInfo[i][hExitx],HouseInfo[i][hExity],HouseInfo[i][hExitz]);
GameTextForPlayer(playerid, "~w~dobrodosao doma", 5000, 1);
PlayerInfo[playerid][pInt] = HouseInfo[i][hInt];
PlayerInfo[playerid][pHouseEntered] = 1;
PlayerInfo[playerid][pLocal] = i;
PlayerInfo[playerid][pVW] = i;
SetPlayerVirtualWorld(playerid,i);
}
else
{
GameTextForPlayer(playerid, "~r~zakljucano", 5000, 1);
}
}
}
}
}

