Car Model Change in the game !
#5

i got a cmd for ya but its copied...(credit to bestr32)
all cars:(xD ik its long...)
on the top of ur script put this:
Код:
new Float:X, Float:Y, Float:Z, Float:Angle;
under onplayercommandtext put this:
Код:
    //=== CAR CODES ===
                if(strcmp(cmdtext,"/huntley",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~HUNTLEY~n~~h~~w~ID:~h~~r~579",2500,1);
        CreateVehicle(579,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/landstalker",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~LANDSTALKER~n~~h~~w~ID:~h~~r~400",2500,1);
        CreateVehicle(400,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/perrenial",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~PERRENIAL~n~~h~~w~ID:~h~~r~404",2500,1);
        CreateVehicle(404,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/rancher",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~RANCHER~n~~h~~w~ID:~h~~r~489",2500,1);
        CreateVehicle(489,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/rancher2",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~ANOTHER RANCHER~n~~h~~w~ID:~h~~r~505",2500,1);
        CreateVehicle(505,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/regina",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~REGINA~n~~h~~w~ID:~h~~r~479",2500,1);
        CreateVehicle(479,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/romero",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~ROMERO~n~~h~~w~ID:~h~~r~442",2500,1);
        CreateVehicle(442,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/solair",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SOLAIR~n~~h~~w~ID:~h~~r~458",2500,1);
        CreateVehicle(458,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/alpha",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~ALPHA~n~~h~~w~ID:~h~~r~602",2500,1);
        CreateVehicle(602,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/blista",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BLISTA COMPACT~n~~h~~w~ID:~h~~r~496",2500,1);
        CreateVehicle(496,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/bravura",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BRAVURA~n~~h~~w~ID:~h~~r~401",2500,1);
        CreateVehicle(401,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/buccaneer",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BUCCANEER~n~~h~~w~ID:~h~~r~518",2500,1);
        CreateVehicle(518,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/cadrona",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~CADRONA~n~~h~~w~ID:~h~~r~527",2500,1);
        CreateVehicle(527,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/club",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~CLUB~n~~h~~w~ID:~h~~r~589",2500,1);
        CreateVehicle(589,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/esperanto",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~ESPERANTO~n~~h~~w~ID:~h~~r~419",2500,1);
        CreateVehicle(419,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/feltzer",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~FELTZER~n~~h~~w~ID:~h~~r~533",2500,1);
        CreateVehicle(533,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/fortune",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~FORTUNE~n~~h~~w~ID:~h~~r~526",2500,1);
        CreateVehicle(526,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/hermes",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~HERMES~n~~h~~w~ID:~h~~r~474",2500,1);
        CreateVehicle(474,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/hustler",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~HUSTLER~n~~h~~w~ID:~h~~r~545",2500,1);
        CreateVehicle(545,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/majestic",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~MAJESTIC~n~~h~~w~ID:~h~~r~517",2500,1);
        CreateVehicle(517,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/manana",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~MANANA~n~~h~~w~ID:~h~~r~410",2500,1);
        CreateVehicle(410,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/picador",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~PICADOR~n~~h~~w~ID:~h~~r~600",2500,1);
        CreateVehicle(600,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/previon",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~PREVION~n~~h~~w~ID:~h~~r~436",2500,1);
        CreateVehicle(436,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/stafford",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~STAFFORD~n~~h~~w~ID:~h~~r~580",2500,1);
        CreateVehicle(580,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/stallion",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~STALLION~n~~h~~w~ID:~h~~r~439",2500,1);
        CreateVehicle(439,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/tampa",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~TAMPA~n~~h~~w~ID:~h~~r~549",2500,1);
        CreateVehicle(549,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/virgo",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~VIRGO~n~~h~~w~ID:~h~~r~491",2500,1);
        CreateVehicle(491,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/admiral",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~ADMIRAL~n~~h~~w~ID:~h~~r~445",2500,1);
        CreateVehicle(445,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/elegant",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~ELEGANT~n~~h~~w~ID:~h~~r~507",2500,1);
        CreateVehicle(507,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/emperor",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~EMPEROR~n~~h~~w~ID:~h~~r~585",2500,1);
        CreateVehicle(585,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/euros",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~EUROS~n~~h~~w~ID:~h~~r~587",2500,1);
        CreateVehicle(587,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/glendale",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~GLENDALE~n~~h~~w~ID:~h~~r~466",2500,1);
        CreateVehicle(466,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/greenwood",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~GREENWOOD~n~~h~~w~ID:~h~~r~492",2500,1);
        CreateVehicle(492,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/intruder",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~INTRUDER~n~~h~~w~ID:~h~~r~546",2500,1);
        CreateVehicle(546,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/merit",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~MERIT~n~~h~~w~ID:~h~~r~551",2500,1);
        CreateVehicle(551,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/nebula",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~NEBULA~n~~h~~w~ID:~h~~r~516",2500,1);
        CreateVehicle(516,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/oceanic",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~OCEANIC~n~~h~~w~ID:~h~~r~467",2500,1);
        CreateVehicle(467,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/premier",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~PREMIER~n~~h~~w~ID:~h~~r~426",2500,1);
        CreateVehicle(426,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/primo",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~PRIMO~n~~h~~w~ID:~h~~r~547",2500,1);
        CreateVehicle(547,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/sentinel",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SENTINEL~n~~h~~w~ID:~h~~r~405",2500,1);
        CreateVehicle(405,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/stretch",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~STRETCH~n~~h~~w~ID:~h~~r~409",2500,1);
        CreateVehicle(409,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/sunrise",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SUNRISE~n~~h~~w~ID:~h~~r~550",2500,1);
        CreateVehicle(550,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/tahoma",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~TAHOMA~n~~h~~w~ID:~h~~r~566",2500,1);
        CreateVehicle(566,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/vincent",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~VINCENT~n~~h~~w~ID:~h~~r~540",2500,1);
        CreateVehicle(540,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/washington",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~WASHINGTON~n~~h~~w~ID:~h~~r~421",2500,1);
        CreateVehicle(421,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/willard",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~WILLARD~n~~h~~w~ID:~h~~r~529",2500,1);
        CreateVehicle(529,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/majestic",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~MAJESTIC~n~~h~~w~ID:~h~~r~517",2500,1);
        CreateVehicle(517,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/buffalo",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BUFFALO~n~~h~~w~ID:~h~~r~402",2500,1);
        CreateVehicle(402,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/clover",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~CLOVER~n~~h~~w~ID:~h~~r~542",2500,1);
        CreateVehicle(542,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/phoenix",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~PHOENIX~n~~h~~w~ID:~h~~r~603",2500,1);
        CreateVehicle(603,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/sabre",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SABRE~n~~h~~w~ID:~h~~r~475",2500,1);
        CreateVehicle(475,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/elegy",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~ELEGY~n~~h~~w~ID:~h~~r~562",2500,1);
        CreateVehicle(562,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/flash",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~FLASH~n~~h~~w~ID:~h~~r~565",2500,1);
        CreateVehicle(565,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/jester",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~JESTER~n~~h~~w~ID:~h~~r~559",2500,1);
        CreateVehicle(559,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/stratum",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~STRATUM~n~~h~~w~ID:~h~~r~561",2500,1);
        CreateVehicle(561,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/sultan",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SULTAN~n~~h~~w~ID:~h~~r~560",2500,1);
        CreateVehicle(560,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/uranus",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~URANUS~n~~h~~w~ID:~h~~r~558",2500,1);
        CreateVehicle(558,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/banshee",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BANSHEE~n~~h~~w~ID:~h~~r~429",2500,1);
        CreateVehicle(429,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/bullet",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BULLET~n~~h~~w~ID:~h~~r~541",2500,1);
        CreateVehicle(541,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/cheetah",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~CHEETAH~n~~h~~w~ID:~h~~r~415",2500,1);
        CreateVehicle(415,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/comet",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~COMET~n~~h~~w~ID:~h~~r~480",2500,1);
        CreateVehicle(480,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/hotknife",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~HOTKNIFE~n~~h~~w~ID:~h~~r~434",2500,1);
        CreateVehicle(434,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/hotring",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~HOTRING~n~~h~~w~ID:~h~~r~494",2500,1);
        CreateVehicle(494,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/hotringa",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~HOTRING A~n~~h~~w~ID:~h~~r~502",2500,1);
        CreateVehicle(502,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/hotringb",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~HOTRING B~n~~h~~w~ID:~h~~r~503",2500,1);
        CreateVehicle(503,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/infernus",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~INFERNUS~n~~h~~w~ID:~h~~r~411",2500,1);
        CreateVehicle(411,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/supergt",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SUPER GT~n~~h~~w~ID:~h~~r~506",2500,1);
        CreateVehicle(506,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/turismo",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~TURISMO~n~~h~~w~ID:~h~~r~451",2500,1);
        CreateVehicle(451,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/windsor",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~WINDSOR~n~~h~~w~ID:~h~~r~555",2500,1);
        CreateVehicle(555,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/zr-350",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~ZR-350~n~~h~~w~ID:~h~~r~477",2500,1);
        CreateVehicle(477,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/benson",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BENSON~n~~h~~w~ID:~h~~r~499",2500,1);
        CreateVehicle(499,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/boxville",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BOXVILLE~n~~h~~w~ID:~h~~r~498",2500,1);
        CreateVehicle(498,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/boxville2",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BOXVILLE ( black )~n~~h~~w~ID:~h~~r~609",2500,1);
        CreateVehicle(609,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/cementtruck",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~CEMENT TRUCK~n~~h~~w~ID:~h~~r~524",2500,1);
        CreateVehicle(524,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/combine",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~COMBINE HARVESTOR~n~~h~~w~ID:~h~~r~532",2500,1);
        CreateVehicle(532,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/dft-30",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~DFT-30~n~~h~~w~ID:~h~~r~578",2500,1);
        CreateVehicle(578,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/dozer",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~DOZER~n~~h~~w~ID:~h~~r~486",2500,1);
        CreateVehicle(486,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/dumper",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~DUMPER~n~~h~~w~ID:~h~~r~406",2500,1);
        CreateVehicle(406,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/dune",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~DUNE~n~~h~~w~ID:~h~~r~573",2500,1);
        CreateVehicle(573,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/flatbed",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~FLATBED~n~~h~~w~ID:~h~~r~455",2500,1);
        CreateVehicle(455,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/hotdog",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~HOTDOG~n~~h~~w~ID:~h~~r~588",2500,1);
        CreateVehicle(588,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/linerunner",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~LINERUNNER~n~~h~~w~ID:~h~~r~403",2500,1);
        CreateVehicle(403,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/mrwoopee",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~MR WOOPEE~n~~h~~w~ID:~h~~r~423",2500,1);
        CreateVehicle(423,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/mule",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~MULE~n~~h~~w~ID:~h~~r~414",2500,1);
        CreateVehicle(414,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/packer",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~PACKER~n~~h~~w~ID:~h~~r~443",2500,1);
        CreateVehicle(443,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/roadtrain",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~ROADTRAIN~n~~h~~w~ID:~h~~r~515",2500,1);
        CreateVehicle(515,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/tanker",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~TANKER~n~~h~~w~ID:~h~~r~514",2500,1);
        CreateVehicle(514,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/tractor",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~TRACTOR~n~~h~~w~ID:~h~~r~531",2500,1);
        CreateVehicle(531,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/yankee",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~YANKEE~n~~h~~w~ID:~h~~r~456",2500,1);
        CreateVehicle(456,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/topfun",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~TOPFUN~n~~h~~w~ID:~h~~r~459",2500,1);
        CreateVehicle(459,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/bobcat",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BOBCAT~n~~h~~w~ID:~h~~r~422",2500,1);
        CreateVehicle(422,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/burrito",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BURRITO~n~~h~~w~ID:~h~~r~482",2500,1);
        CreateVehicle(482,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/forklift",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~FORKLIFT~n~~h~~w~ID:~h~~r~530",2500,1);
        CreateVehicle(530,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/moonbeam",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~MOONBEAM~n~~h~~w~ID:~h~~r~418",2500,1);
        CreateVehicle(418,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/mower",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~MOWER~n~~h~~w~ID:~h~~r~572",2500,1);
        CreateVehicle(572,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/newsvan",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~NEWSVAN~n~~h~~w~ID:~h~~r~582",2500,1);
        CreateVehicle(582,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/pony",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~PONY~n~~h~~w~ID:~h~~r~413",2500,1);
        CreateVehicle(413,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/rumpo",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~RUMPO~n~~h~~w~ID:~h~~r~440",2500,1);
        CreateVehicle(440,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/sadler",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SADLER~n~~h~~w~ID:~h~~r~543",2500,1);
        CreateVehicle(543,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/tug",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~TUG~n~~h~~w~ID:~h~~r~583",2500,1);
        CreateVehicle(583,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/walton",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~WALTON~n~~h~~w~ID:~h~~r~478",2500,1);
        CreateVehicle(478,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/yosemite",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~YOSEMITE~n~~h~~w~ID:~h~~r~554",2500,1);
        CreateVehicle(554,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/blade",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BLADE~n~~h~~w~ID:~h~~r~536",2500,1);
        CreateVehicle(536,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/broadway",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BROADWAY~n~~h~~w~ID:~h~~r~575",2500,1);
        CreateVehicle(575,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/remington",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~REMINGTON~n~~h~~w~ID:~h~~r~534",2500,1);
        CreateVehicle(534,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/savanna",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SAVANNA~n~~h~~w~ID:~h~~r~567",2500,1);
        CreateVehicle(567,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/slamvan",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SLAMVAN~n~~h~~w~ID:~h~~r~535",2500,1);
        CreateVehicle(535,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/tornado",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~TORNADO~n~~h~~w~ID:~h~~r~576",2500,1);
        CreateVehicle(576,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/voodoo",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~VOODOO~n~~h~~w~ID:~h~~r~412",2500,1);
        CreateVehicle(412,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/bandito",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BANDITO~n~~h~~w~ID:~h~~r~568",2500,1);
        CreateVehicle(568,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/bfinjection",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BF INJECTION~n~~h~~w~ID:~h~~r~424",2500,1);
        CreateVehicle(424,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/bloodringbanger",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BLOODRING BANGER~n~~h~~w~ID:~h~~r~504",2500,1);
        CreateVehicle(504,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/caddy",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~CADDY~n~~h~~w~ID:~h~~r~457",2500,1);
        CreateVehicle(457,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/camper",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~CAMPER~n~~h~~w~ID:~h~~r~483",2500,1);
        CreateVehicle(483,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/journey",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~JOURNEY~n~~h~~w~ID:~h~~r~508",2500,1);
        CreateVehicle(508,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/kart",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~KART~n~~h~~w~ID:~h~~r~571",2500,1);
        CreateVehicle(571,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/mesa",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~MESA~n~~h~~w~ID:~h~~r~500",2500,1);
        CreateVehicle(500,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/monster",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~MONSTER~n~~h~~w~ID:~h~~r~444",2500,1);
        CreateVehicle(444,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/monstera",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~MONSTER A~n~~h~~w~ID:~h~~r~556",2500,1);
        CreateVehicle(556,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/monsterb",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~MONSTER B~n~~h~~w~ID:~h~~r~557",2500,1);
        CreateVehicle(557,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/quad",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~QUAD~n~~h~~w~ID:~h~~r~471",2500,1);
        CreateVehicle(471,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/sandking",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SANDKING~n~~h~~w~ID:~h~~r~495",2500,1);
        CreateVehicle(495,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/vortex",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~VORTEX~n~~h~~w~ID:~h~~r~539",2500,1);
        CreateVehicle(539,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/bmx",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BMX~n~~h~~w~ID:~h~~r~481",2500,1);
        CreateVehicle(481,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/bike",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BIKE~n~~h~~w~ID:~h~~r~509",2500,1);
        CreateVehicle(509,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/mountainbike",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~MOUNTAIN BIKE~n~~h~~w~ID:~h~~r~510",2500,1);
        CreateVehicle(510,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/bf-400",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BF-400~n~~h~~w~ID:~h~~r~581",2500,1);
        CreateVehicle(581,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/faggio",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~FAGGIO~n~~h~~w~ID:~h~~r~462",2500,1);
        CreateVehicle(462,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/fcr-900",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~FCR-900~n~~h~~w~ID:~h~~r~521",2500,1);
        CreateVehicle(521,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/freeway",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~FREEWAY~n~~h~~w~ID:~h~~r~463",2500,1);
        CreateVehicle(463,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/nrg-500",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~NRG-500~n~~h~~w~ID:~h~~r~522",2500,1);
        CreateVehicle(522,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/pcj-600",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~PCJ-600~n~~h~~w~ID:~h~~r~461",2500,1);
        CreateVehicle(461,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/pizzaboy",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~PIZZABOY~n~~h~~w~ID:~h~~r~448",2500,1);
        CreateVehicle(448,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/sanchez",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SANCHEZ~n~~h~~w~ID:~h~~r~468",2500,1);
        CreateVehicle(468,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/wayfarer",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~WAYFARER~n~~h~~w~ID:~h~~r~586",2500,1);
        CreateVehicle(586,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/baggage",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BAGGAGE~n~~h~~w~ID:~h~~r~485",2500,1);
        CreateVehicle(485,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/bus",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BUS~n~~h~~w~ID:~h~~r~431",2500,1);
        CreateVehicle(431,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/cabbie",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~CABBIE~n~~h~~w~ID:~h~~r~438",2500,1);
        CreateVehicle(438,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/coach",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~COACH~n~~h~~w~ID:~h~~r~437",2500,1);
        CreateVehicle(437,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/sweeper",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SWEEPER~n~~h~~w~ID:~h~~r~574",2500,1);
        CreateVehicle(574,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/taxi",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~TAXI~n~~h~~w~ID:~h~~r~420",2500,1);
        CreateVehicle(420,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/towtruck",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~TOWTRUCK~n~~h~~w~ID:~h~~r~525",2500,1);
        CreateVehicle(525,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/trashmaster",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~TRASHMASTER~n~~h~~w~ID:~h~~r~408",2500,1);
        CreateVehicle(408,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/utilityvan",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~UTILITY VAN~n~~h~~w~ID:~h~~r~552",2500,1);
        CreateVehicle(552,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/ambulance",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~AMBULANCE~n~~h~~w~ID:~h~~r~416",2500,1);
        CreateVehicle(416,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/barracks",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BARRACKS~n~~h~~w~ID:~h~~r~433",2500,1);
        CreateVehicle(433,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/enforcer",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~ENFORCER~n~~h~~w~ID:~h~~r~427",2500,1);
        CreateVehicle(427,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/fbirancher",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~FBI RANCHER~n~~h~~w~ID:~h~~r~490",2500,1);
        CreateVehicle(490,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/fbitruck",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~FBI TRUCK~n~~h~~w~ID:~h~~r~528",2500,1);
        CreateVehicle(528,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/firetruck",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~FIRETRUCK~n~~h~~w~ID:~h~~r~407",2500,1);
        CreateVehicle(407,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/firetrucka",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~FIRETRUCK A~n~~h~~w~ID:~h~~r~544",2500,1);
        CreateVehicle(544,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/hpv-1000",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~HPV-1000~n~~h~~w~ID:~h~~r~523",2500,1);
        CreateVehicle(523,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/patriot",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~PATRIOT~n~~h~~w~ID:~h~~r~470",2500,1);
        CreateVehicle(470,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/policels",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~POLICE LOS SANTOS~n~~h~~w~ID:~h~~r~596",2500,1);
        CreateVehicle(596,X,Y+5,Z,1,1,0,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/policesf",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~POLICE SAN FIERRO~n~~h~~w~ID:~h~~r~597",2500,1);
        CreateVehicle(597,X,Y+5,Z,1,1,0,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/policelv",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~POLICE LAS VENTURAS~n~~h~~w~ID:~h~~r~598",2500,1);
        CreateVehicle(598,X,Y+5,Z,1,1,0,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/policeranger",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~POLICE RANGER~n~~h~~w~ID:~h~~r~599",2500,1);
        CreateVehicle(599,X,Y+5,Z,1,1,0,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/rhino",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~RHINO~n~~h~~w~ID:~h~~r~432",2500,1);
        CreateVehicle(432,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/securicar",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SECURICAR~n~~h~~w~ID:~h~~r~428",2500,1);
        CreateVehicle(428,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/swattank",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SWAT TANK~n~~h~~w~ID:~h~~r~601",2500,1);
        CreateVehicle(601,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/andromada",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~ANDROMADA~n~~h~~w~ID:~h~~r~592",2500,1);
        CreateVehicle(592,X,Y+20,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/at-400",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~AT-400~n~~h~~w~ID:~h~~r~577",2500,1);
        CreateVehicle(577,X,Y+20,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/beagle",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BEAGLE~n~~h~~w~ID:~h~~r~511",2500,1);
        CreateVehicle(511,X,Y+20,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/cargobob",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~CARGOBOB~n~~h~~w~ID:~h~~r~548",2500,1);
        CreateVehicle(548,X,Y+10,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/cropduster",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~CROPDUSTER~n~~h~~w~ID:~h~~r~512",2500,1);
        CreateVehicle(512,X,Y+10,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/dodo",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~DODO~n~~h~~w~ID:~h~~r~593",2500,1);
        CreateVehicle(593,X,Y+10,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/hunter",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~HUNTER~n~~h~~w~ID:~h~~r~425",2500,1);
        CreateVehicle(425,X,Y+10,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/leviathon",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~LEVIATHON~n~~h~~w~ID:~h~~r~417",2500,1);
        CreateVehicle(417,X,Y+10,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/maverick",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~MAVERICK~n~~h~~w~ID:~h~~r~487",2500,1);
        CreateVehicle(487,X,Y+10,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/nevada",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~NEVADA~n~~h~~w~ID:~h~~r~553",2500,1);
        CreateVehicle(553,X,Y+10,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/newsmaverick",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~NEWS MAVERICK~n~~h~~w~ID:~h~~r~488",2500,1);
        CreateVehicle(488,X,Y+10,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/policemaverick",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~POLICE MAVERICK~n~~h~~w~ID:~h~~r~497",2500,1);
        CreateVehicle(497,X,Y+10,Z,1,1,0,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/raindance",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~RAINDANCE~n~~h~~w~ID:~h~~r~563",2500,1);
        CreateVehicle(563,X,Y+10,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/rustler",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~RUSTLER~n~~h~~w~ID:~h~~r~476",2500,1);
        CreateVehicle(476,X,Y+10,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/seasparrow",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SEA SPARROW~n~~h~~w~ID:~h~~r~447",2500,1);
        CreateVehicle(447,X,Y+10,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/shamal",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SHAMAL~n~~h~~w~ID:~h~~r~519",2500,1);
        CreateVehicle(519,X,Y+10,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/skimmer",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SKIMMER~n~~h~~w~ID:~h~~r~460",2500,1);
        CreateVehicle(460,X,Y+10,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/sparrow",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SPARROW~n~~h~~w~ID:~h~~r~469",2500,1);
        CreateVehicle(469,X,Y+10,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/stuntplane",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~STUNT PLANE~n~~h~~w~ID:~h~~r~513",2500,1);
        CreateVehicle(513,X,Y+10,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/hydra",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~HYDRA~n~~h~~w~ID:~h~~r~520",2500,1);
        CreateVehicle(520,X,Y+10,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/coastguar",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~COASTGUARD~n~~h~~w~ID:~h~~r~472",2500,1);
        CreateVehicle(472,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/dingy",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~DINGY~n~~h~~w~ID:~h~~r~473",2500,1);
        CreateVehicle(473,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/jetmax",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~JETMAX~n~~h~~w~ID:~h~~r~493",2500,1);
        CreateVehicle(493,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/launch",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~LAUNCH~n~~h~~w~ID:~h~~r~595",2500,1);
        CreateVehicle(595,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/marquis",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~MARQUIS~n~~h~~w~ID:~h~~r~484",2500,1);
        CreateVehicle(484,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/predator",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~PREDATOR~n~~h~~w~ID:~h~~r~430",2500,1);
        CreateVehicle(430,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/reefer",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~REEFER~n~~h~~w~ID:~h~~r~453",2500,1);
        CreateVehicle(453,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/speeder",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SPEEDER~n~~h~~w~ID:~h~~r~452",2500,1);
        CreateVehicle(452,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/squallo",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~SQUALLO~n~~h~~w~ID:~h~~r~446",2500,1);
        CreateVehicle(446,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/tropic",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~TROPIC~n~~h~~w~ID:~h~~r~454",2500,1);
        CreateVehicle(454,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/rcbandit",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~RC BANDIT~n~~h~~w~ID:~h~~r~441",2500,1);
        CreateVehicle(441,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/rcbaron",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~RC BARON~n~~h~~w~ID:~h~~r~464",2500,1);
        CreateVehicle(464,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/rccam",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~RC CAM~n~~h~~w~ID:~h~~r~594",2500,1);
        CreateVehicle(594,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/rcgoblin",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~RC GOBLIN~n~~h~~w~ID:~h~~r~465",2500,1);
        CreateVehicle(465,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/rcgoblin2",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~ANOTHER RC GOBLIN~n~~h~~w~ID:~h~~r~501",2500,1);
        CreateVehicle(501,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/rctiger",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~RC TIGER~n~~h~~w~ID:~h~~r~564",2500,1);
        CreateVehicle(564,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/glendale2",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BEAT UP GLENDALE~n~~h~~w~ID:~h~~r~604",2500,1);
        CreateVehicle(604,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
                if(strcmp(cmdtext,"/sadler2",true) == 0)
        {
        new Float:X;
        new Float:Y;
        new Float:Z;
        GetPlayerPos(playerid,X,Y,Z);
        GameTextForPlayer(playerid,"~h~~w~BEAT UP SADLER~n~~h~~w~ID:~h~~r~605",2500,1);
        CreateVehicle(605,X,Y+5,Z,1,1,1,90000);
        return 1;
        }
tell me if u got any errors with thet =D
(oh and if u want to put the player in the vehicle just put in each cmd :: PutPlayerInVehicle(playerid,vehicleid,0); )
Reply


Messages In This Thread
Car Model Change in the game ! - by Johnny_Ionut - 27.03.2011, 09:02
Re: Car Model Change in the game ! - by Johnny_Ionut - 27.03.2011, 09:31
Re: Car Model Change in the game ! - by Johnny_Ionut - 27.03.2011, 11:38
Re: Car Model Change in the game ! - by THE_KNOWN - 27.03.2011, 12:27
Re: Car Model Change in the game ! - by [ProX]BlueFire - 27.03.2011, 12:31

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