Report from DeathMatch community - FPS and Syncing problems (critical)
#6

Regarding the chat font. Yes, it does use quite a bit of fps if you run in a high resolution. Most of us running the game at these high resolutions already have close to 100 fps, so losing 10 fps for the chat isn't a big deal.

You can decrease the fps used by the chat by running the game in a lower resolution. If you bump up the Anti-aliasing in a lower resolution it should look fairly similar.

About the weapon reloading issue. There were changes between 0.3a and 0.3b, but not between 0.3b and 0.3c in this area. I'm not sure if it's really a new problem. I'll have a look at it for any future versions.
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Report from DeathMatch community - FPS and Syncing problems (critical) - by Diablosrouge - 07.03.2011, 00:28
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by JernejL - 07.03.2011, 17:48
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by dugi - 07.03.2011, 18:02
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by Darius - 07.03.2011, 18:11
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by Diablosrouge - 07.03.2011, 19:18
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by Kalcor - 08.03.2011, 07:09
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by kurta999 - 08.03.2011, 16:30
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by MP2 - 08.03.2011, 17:44
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by Daniel June - 08.03.2011, 18:12
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by Diablosrouge - 08.03.2011, 20:32
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by Anker_by - 08.03.2011, 21:53
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by MP2 - 08.03.2011, 23:16
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by Diablosrouge - 09.03.2011, 01:20
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by Karlip - 09.03.2011, 05:09
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by [03]Garsino - 09.03.2011, 07:30
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by pen_theGun - 09.03.2011, 09:02
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by vital2k - 09.03.2011, 09:26
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by WackoX - 09.03.2011, 10:31
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by MP2 - 09.03.2011, 10:55
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by Luk_Ass - 09.03.2011, 13:55
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by [03]Garsino - 09.03.2011, 15:04
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by Diablosrouge - 09.03.2011, 15:22
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by WackoX - 09.03.2011, 16:26
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by Diablosrouge - 09.03.2011, 23:55
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by Mean - 10.03.2011, 14:25
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by Mike Garber - 10.03.2011, 15:54
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by MP2 - 10.03.2011, 17:02
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by Mike Garber - 10.03.2011, 18:03
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by Burridge - 17.03.2011, 08:27
Re: Report from DeathMatch community - FPS and Syncing problems (critical) - by Niko_boy - 15.09.2011, 08:50

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