08.03.2011, 00:45
Код:
public OnPlayerSpawn(playerid) { if(IsPlayerInRangeOfPoint(playerid, 7.0, //coords here near the checkpoint)) SetPlayerCheckpoint(playerid, //Do /save ingame then copy the coordinates to here (Here will go the red thing)., 3.0); return 1; } public OnPlayerEnterCheckpoint(playerid) { SetPlayerPos(playerid,//Put here where you want the player to teleport (/save as well) ,6.0) SetPlayerInterior(playerid, 1); return 1; }