07.03.2011, 07:24
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pawn Код:
pawn Код:
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Actually, a Switch/Case works better in your case...
You can define the vehicles you want to do something to so much easier... Here's a little example I wrote for you to examine... Just spawn yourself in different type of vehicles and you'll see how it works when you type /INVEH Once you "get" the coding you can adapt it to your particular needs... (Put in OnPlayerCommandText) if(strcmp(cmd,"/INVEH",true)==0){ if(IsPlayerInAnyVehicle(playerid)){ new vehtype[16]; switch(GetVehicleModel(GetPlayerVehicleID(playerid ))){ case 441,464,465,501,564,594:{vehtype="RC Vehicle";} case 430,446,452 .. 454,472,473,484,493,595:{vehtype="Boat";} case 461,463,468,521 .. 523,581,586:{vehtype="MotorCycle";} default:{vehtype="who cares?";} }// end of switch format(msv0,sizeof(msv0),"You are in a %s",vehtype); SendClientMessage(playerid,0xFFFFFFAA,msv0); }// end of IsPlayerInAnyVehicle return 1;} Cheers 8^}> |