GetPlayerVehicleID(playerid); if(IsPlayerInVehicle(playerid, 509 | 481 | 510 | 462 | 448 | 581 | 522 | 461 | 521 | 523 | 463 | 586 | 468 | 471)) { SendClientMessage(playerid,COLOR_BRIGHTRED,"Љo komandu nevar izmantot kamēr atrodies uz motocikla."); return 1; }
if(strcmp(cmdtext, "/neon 2", true)==0) { if(GetPlayerScore(playerid) >= 7) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,COLOR_BRIGHTRED,"Tev jāatrodas maљīnā lai izmantotu љo komandu."); return 1; } GetPlayerVehicleID(playerid); if(IsPlayerInVehicle(playerid, 509 | 481 | 510 | 462 | 448 | 581 | 522 | 461 | 521 | 523 | 463 | 586 | 468 | 471)) { SendClientMessage(playerid,COLOR_BRIGHTRED,"Љo komandu nevar izmantot kamēr atrodies uz motocikla."); return 1; } GetPlayerVehicleID(playerid); if(IsPlayerInVehicle(playerid, 592 | 577 | 511 | 512 | 593 | 553 | 476 | 519 | 460 | 513 | 548 | 425 | 417 | 487 | 488 | 497 | 562 | 447 | 469)) { SendClientMessage(playerid,COLOR_BRIGHTRED,"Љo komandu nevar izmantot kamēr atrodies iekљ helikoptera."); return 1; } SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon2", neon2[playerid] = CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, "neon3", neon3[playerid] = CreateObject(18647,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "Neon installed"); } else { SendClientMessage(playerid, COLOR_BRIGHTRED, "Љo kommandu var izmantot tikai no 7. līmeņa."); } return 1; }
if(IsPlayerInVehicle(playerid, 592 | 577 | 511 | 512 | 593 | 553 | 476 | 519 | 460 | 513 | 548 | 425 | 417 | 487 | 488 | 497 | 562 | 447 | 469))
if(IsPlayerInVehicle(playerid, 509 | 481 | 510 | 462 | 448 | 581 | 522 | 461 | 521 | 523 | 463 | 586 | 468 | 471))
new vid = GetPlayerVehicleID( playerid );
if( vid == 509 || vid == 481 || vid == 510 || vid == 462 || vid == 448 || vid == 581 || vid == 522 || vid == 461 || vid == 521 || vid == 523 || vid == 463 || vid == 586 || vid == 468 || vid == 471 )
pawn Код:
pawn Код:
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Actually, a Switch/Case works better in your case...
You can define the vehicles you want to do something to so much easier... Here's a little example I wrote for you to examine... Just spawn yourself in different type of vehicles and you'll see how it works when you type /INVEH Once you "get" the coding you can adapt it to your particular needs... (Put in OnPlayerCommandText) if(strcmp(cmd,"/INVEH",true)==0){ if(IsPlayerInAnyVehicle(playerid)){ new vehtype[16]; switch(GetVehicleModel(GetPlayerVehicleID(playerid ))){ case 441,464,465,501,564,594:{vehtype="RC Vehicle";} case 430,446,452 .. 454,472,473,484,493,595:{vehtype="Boat";} case 461,463,468,521 .. 523,581,586:{vehtype="MotorCycle";} default:{vehtype="who cares?";} }// end of switch format(msv0,sizeof(msv0),"You are in a %s",vehtype); SendClientMessage(playerid,0xFFFFFFAA,msv0); }// end of IsPlayerInAnyVehicle return 1;} Cheers 8^}> |