GameTextForPlayer
#7

Why using a TextDraw when the GameTextForPlayer works fine for this kind of things?
As Yoshi said, just enable another GameTextForPlayer and it will dissapear.
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Messages In This Thread
GameTextForPlayer - by omer5198 - 06.03.2011, 18:38
Re: GameTextForPlayer - by Markx - 06.03.2011, 18:39
Re: GameTextForPlayer - by omer5198 - 06.03.2011, 18:54
Re: GameTextForPlayer - by Stigg - 06.03.2011, 18:55
Re: GameTextForPlayer - by ~Yoshi - 06.03.2011, 19:58
Re: GameTextForPlayer - by alpha500delta - 06.03.2011, 20:11
Re: GameTextForPlayer - by Lorrden - 06.03.2011, 20:55
Re: GameTextForPlayer - by alpha500delta - 07.03.2011, 06:54
Re: GameTextForPlayer - by Infamous - 07.03.2011, 10:46
Re: GameTextForPlayer - by Davz*|*Criss - 07.03.2011, 10:52

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