Still continues the timer?
#2

pawn Код:
new ZombiePicked = 0 ;

if(ZombiePicked == 0)
{
    SetTimer("FirstZombieX1",3000,true);
    ZombiePicked = 1;
}
if(ZombiePicked == 1 )
{
    printf("First Zombie Already picked debug");
}

TRUE = continue timer.
FALSE = One turn.
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Messages In This Thread
Still continues the timer? - by Kitten - 26.02.2011, 23:17
Respuesta: Still continues the timer? - by zSuYaNw - 27.02.2011, 01:09
Re: Still continues the timer? - by Kitten - 27.02.2011, 01:44
Respuesta: Still continues the timer? - by zSuYaNw - 27.02.2011, 02:06
Re: Still continues the timer? - by Kitten - 27.02.2011, 02:20
Respuesta: Still continues the timer? - by zSuYaNw - 27.02.2011, 02:29
Re: Still continues the timer? - by marinov - 27.02.2011, 02:57
Re: Still continues the timer? - by (SF)Noobanatior - 27.02.2011, 03:53

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