SA-MP Forums Archive
Still continues the timer? - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: Still continues the timer? (/showthread.php?tid=232105)



Still continues the timer? - Kitten - 26.02.2011

Solved


Respuesta: Still continues the timer? - zSuYaNw - 27.02.2011

pawn Код:
new ZombiePicked = 0 ;

if(ZombiePicked == 0)
{
    SetTimer("FirstZombieX1",3000,true);
    ZombiePicked = 1;
}
if(ZombiePicked == 1 )
{
    printf("First Zombie Already picked debug");
}

TRUE = continue timer.
FALSE = One turn.


Re: Still continues the timer? - Kitten - 27.02.2011

Solved


Respuesta: Still continues the timer? - zSuYaNw - 27.02.2011

pawn Код:
new ZombiePicked = 0 ;

if(ZombiePicked == 0)
{
    SetTimer("FirstZombieX1",3000,true);
    ZombiePicked = 1;
    return false;
}
if(ZombiePicked == 1 )
{
    printf("First Zombie Already picked debug");
    return false;
}



Re: Still continues the timer? - Kitten - 27.02.2011

Solved


Respuesta: Still continues the timer? - zSuYaNw - 27.02.2011

pawn Код:
new ZombiePicked = 0 ;

if(ZombiePicked == 0)
{
    SetTimer("FirstZombieX1",3000,true);
    print("loading");
    ZombiePicked = 1;
    return false;
}
if(ZombiePicked == 1 )
{
    printf("First Zombie Already picked debug");
    return false;
}
Or

pawn Код:
if(ZombiePicked == 0)
{
    SetTimer("FirstZombieX1",3000,true);
    print("loading");
    ZombiePicked = 1;
    return false;
}
if(ZombiePicked == 1 )
{
    printf("First Zombie Already picked debug");
    ZombiePicked --;
    return false;
}



Re: Still continues the timer? - marinov - 27.02.2011

make
pawn Код:
ZombiePicked = 0;
on ur map change code


Re: Still continues the timer? - (SF)Noobanatior - 27.02.2011

declare this at the top of your script not in the function
pawn Код:
new ZombiePicked = 0;
because each time the function runs it is recreated as 0 hence the timer allways running