16.02.2011, 17:20
v2.0 Released with many function's
RangeBan(playerid)
IsInFourDoor(playerid)
isdigit©
isspace©
GetCentury()
isprint©
CelsiusToFahrenheit(degrees)
FahrenheitToCelsius(degrees)
CelsiusToKelvin(degrees)
KelvinToCelsius(degrees)
GetPlayerFullname(partofname[])
SetVehicleSpeed(vehicleid, Float:Speed)
Teleport(playerid, Float:X, Float:Y, Float:Z)
CrashPlayer(playerid)
GetAveragePing()
ChangeTextDrawColorForAll(Text:txtid, color)
ChangeTextDrawColorForPlayer(playerid, Text:txtid, color)
CreateTextDrawForAll()
SetPlayerBlind(playerid,toggle)
DoesPlayerHaveAnyWeapon(playerid)
DoesPlayerHaveWeapon(playerid, weaponid, slot)
SetObjectFacePoint(objectid,Float:X,Float:Y)
SaveStringToFile(content[], filename[])
LineCount(filepath[])
GetXYInFrontOfPlayer(playerid, &Float
, &Float:y, Float:distance)
sortWords(words[][], A_to_Z, size = sizeof(words))
IsPlayerOnFoot(playerid)
IsPlayerAlive(playerid)
IsPlayerSpawned()
SpawnVehicle(playerid, vehicleid, color1, color2)
TeleportVehicle(vehicleid, Float
, Float:y, Float:z, Float:a, Int, World)
TeleportVehicleEx(vehicleid, Float
, Float:y, Float:z, Int, World)
FileRename(fileorigem[],filerename[])
CreateQuadrateFromPos(Float
,Float:y,Float:distan ce)
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Enjoy
RangeBan(playerid)
IsInFourDoor(playerid)
isdigit©
isspace©
GetCentury()
isprint©
CelsiusToFahrenheit(degrees)
FahrenheitToCelsius(degrees)
CelsiusToKelvin(degrees)
KelvinToCelsius(degrees)
GetPlayerFullname(partofname[])
SetVehicleSpeed(vehicleid, Float:Speed)
Teleport(playerid, Float:X, Float:Y, Float:Z)
CrashPlayer(playerid)
GetAveragePing()
ChangeTextDrawColorForAll(Text:txtid, color)
ChangeTextDrawColorForPlayer(playerid, Text:txtid, color)
CreateTextDrawForAll()
SetPlayerBlind(playerid,toggle)
DoesPlayerHaveAnyWeapon(playerid)
DoesPlayerHaveWeapon(playerid, weaponid, slot)
SetObjectFacePoint(objectid,Float:X,Float:Y)
SaveStringToFile(content[], filename[])
LineCount(filepath[])
GetXYInFrontOfPlayer(playerid, &Float
![angry](images/smilies/mad.gif)
sortWords(words[][], A_to_Z, size = sizeof(words))
IsPlayerOnFoot(playerid)
IsPlayerAlive(playerid)
IsPlayerSpawned()
SpawnVehicle(playerid, vehicleid, color1, color2)
TeleportVehicle(vehicleid, Float
![angry](images/smilies/mad.gif)
TeleportVehicleEx(vehicleid, Float
![angry](images/smilies/mad.gif)
FileRename(fileorigem[],filerename[])
CreateQuadrateFromPos(Float
![angry](images/smilies/mad.gif)
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Enjoy