setplayer pos help
#7

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Originally Posted by xRyder
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I think you can use Virtual world (SetPlayerVirtualWorld).
And then when player exit's that building you can check IsPlayerInRangeOfPoint() and GetPlayerVirtualWorld() to see where you need to TP him.

Edit: Or, even better what MadeMan said.
Isn't it interior?

pawn Код:
SetPlayerInterior( playerid, interiorid );
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Messages In This Thread
setplayer pos help - by yarrum3 - 11.01.2011, 22:00
Re: setplayer pos help - by yarrum3 - 09.02.2011, 10:55
Re: setplayer pos help - by hadzx - 09.02.2011, 10:58
Re: setplayer pos help - by yarrum3 - 09.02.2011, 20:29
Re: setplayer pos help - by MadeMan - 09.02.2011, 20:33
Re: setplayer pos help - by xRyder - 09.02.2011, 20:34
Re: setplayer pos help - by Mean - 10.02.2011, 12:49

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