Quote:
Originally Posted by Nero_3D
JUST WAIT till someone knows whats wrong
I can only say that I dont see why it goes back and forth
I can only tell that there is some part missing at the end of UpdateTime in your post
And that this part is nonsense for me
pawn Код:
if(minute < 1) { new string[128]; format(string, 128, "Game Time: %02d:00", minute); SendClientMessageToAll(COLOR_GREEN, string);
Or why 65009 ?, instead of 60000 (1 min)
pawn Код:
SetTimer("UpdateTime",65009, 1);
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I forgot to edit the post. And SetTimre to 6000, didn't really do anything, still keeps restarting.