20.01.2011, 19:33
Cria um define ex:
CarroCriado[playerid] = 1;
Quando o cara sair do veнculo
public OnPlayerExitVehicle(playerid, vehicleid)
{
if (GetPlayerState(playerid) == 1)
{
if(Carro[playerid] == 1)
{
DestroyVehicle(....
return 1;
}
}
CarroCriado[playerid] = 1;
Quando o cara sair do veнculo
public OnPlayerExitVehicle(playerid, vehicleid)
{
if (GetPlayerState(playerid) == 1)
{
if(Carro[playerid] == 1)
{
DestroyVehicle(....
return 1;
}
}