Quote:
Originally Posted by armyoftwo
pawn Код:
if(strcmp(cmd, "/exit", true) == 0) { if(IsPlayerConnected(playerid)) { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,HouseInfo[i][hEntrancex],HouseInfo[i][hEntrancey],HouseInfo[i][hEntrancez]); PlayerInfo[playerid][pInt] = 0; PlayerInfo[playerid][pLocal] = 255; SetCameraBehindPlayer(playerid); SetPlayerVirtualWorld(playerid,0); HouseEntered[playerid] = 255; if(HouseInfo[i][hHel] == 1) { new Float:tempheal; GetPlayerHealth(playerid,tempheal); if(tempheal < 100.0) { SetPlayerHealth(playerid,100.0); } } return 1; }
You should use common sense next time..
Now you should add the check your self, to check if a player is in a house
pawn Код:
if(HouseEntered[playerid] == 0) { SendClientMessage(playerid, COLOR_YELLOW, "You're not in a house"); return 1; }
Something like this
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Now hes going to get "undefined symbol: i"
Maybe YOU should use common sense next time