Correct cmds plz ^^
#2

try this

pawn Код:
new x;
    new cmd[256];
    new tmp[256];
   
   
    if(strcmp(cmdtext, "/akill", true) == 0)
    {
       
        new Name[MAX_PLAYER_NAME];
        cmd = strtok(cmdtext, x);
        if(!strlen(cmd))
            return SendClientMessage(playerid, 0x887700AA, "* Syntax: /akill [playerid]");
        if(!IsNumeric(cmd) || !IsPlayerConnected(strval(cmd)))
            return SendClientMessage(playerid, 0xFF0000AA, "* Jinkies! You entered an invalid playerid dude!");
        SetPlayerHealth(strval(cmd),0);
        format(tmp,sizeof(tmp),"* You have successfully e-killed %s.",Name(strval(cmd)));
        SendClientMessage(playerid,0x119900AA,tmp);
        format(tmp,sizeof(tmp),"* Admin[%s] has just e-killed you!",Name(playerid));
        SendClientMessage(strval(cmd),0x119900AA,tmp);
        GameTextForPlayer(playerid,"~g~Success",4000,6);
        return 1;
    }
    if(strcmp(cmd, "/goto", true) == 0)
    {
       
       
        cmd = strtok(cmdtext, x);
        if(!strlen(cmd))
            return SendClientMessage(playerid, 0x887700AA, "* Syntax: /goto [playerid]");
        if(!IsNumeric(cmd) || !IsPlayerConnected(strval(cmd)))
            return SendClientMessage(playerid, 0xFF0000AA, "* Jinkies! You entered an invalid playerid dude!");
        new Float:Pos[3];
        GetPlayerPos(strval(cmd),Pos[0],Pos[1],Pos[2]);
        SetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]+5);
        format(tmp,sizeof(tmp),"* You have successfully teleported to %s.",Name(strval(cmd)));
        SendClientMessage(playerid,0x119900AA,tmp);
        format(tmp,sizeof(tmp),"* Admin[%s] has just teleported to your head!",Name(playerid));
        SendClientMessage(strval(cmd),0x119900AA,tmp);
        GameTextForPlayer(playerid,"~g~Success",4000,6);
        return 1;
    }
    if(strcmp(cmd, "/gethere", true) == 0)
    {
       
        cmd = strtok(cmdtext, x);
        if(!strlen(cmd))
            return SendClientMessage(playerid, 0x887700AA, "* Syntax: /gethere [playerid]");
        if(!IsNumeric(cmd) || !IsPlayerConnected(strval(cmd)))
            return SendClientMessage(playerid, 0xFF0000AA, "* Jinkies! You entered an invalid playerid dude!");
        new Float:Pos[3];
        GetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]);
        SetPlayerPos(strval(cmd),Pos[0],Pos[1],Pos[2]+5);
        format(tmp,sizeof(tmp),"* You have successfully teleported %s to you.",Name(strval(cmd)));
        SendClientMessage(playerid,0x119900AA,tmp);
        format(tmp,sizeof(tmp),"* Admin[%s] has just teleported you to him! Get it on!",Name(playerid));
        SendClientMessage(strval(cmd),0x119900AA,tmp);
        GameTextForPlayer(playerid,"~g~Success",4000,6);
        return 1;
    }

    if(strcmp(cmd, "/slap", true) == 0)
    {
       
       
        cmd = strtok(cmdtext, x);
        if(!strlen(cmd))
            return SendClientMessage(playerid, 0x887700AA, "* Syntax: /slap [playerid]");
        if(!IsNumeric(cmd) || !IsPlayerConnected(strval(cmd)))
            return SendClientMessage(playerid, 0xFF0000AA, "* Jinkies! You entered an invalid playerid dude!");
        new Float:Pos[3];
        GetPlayerPos(strval(cmd),Pos[0],Pos[1],Pos[2]);
        SetPlayerPos(strval(cmd),Pos[0],Pos[1],Pos[2]+30);
        format(tmp,sizeof(tmp),"* You have successfully slapped %s out of the sky!",Name(strval(cmd)));
        SendClientMessage(playerid,0x119900AA,tmp);
        format(tmp,sizeof(tmp),"* Admin[%s] has just slapped you from your position!",Name(playerid));
        SendClientMessage(strval(cmd),0x119900AA,tmp);
        GameTextForPlayer(playerid,"~g~Success",4000,6);
        return 1;
    }

    if(strcmp(cmd, "/mute", true) == 0)
    {
       
       
        cmd = strtok(cmdtext, x);
        if(!strlen(cmd))
            return SendClientMessage(playerid, 0x887700AA, "* Syntax: /mute [playerid]");
        if(!IsNumeric(cmd) || !IsPlayerConnected(strval(cmd)))
            return SendClientMessage(playerid, 0xFF0000AA, "* Jinkies! You entered an invalid playerid dude!");
        pInfo[strval(cmd)][Mute] = 1;
        format(tmp,sizeof(tmp),"* You have successfully muted %s!",Name(strval(cmd)));
        SendClientMessage(playerid,0x119900AA,tmp);
        format(tmp,sizeof(tmp),"* Admin[%s] has muted you!",Name(playerid));
        SendClientMessage(strval(cmd),0x119900AA,tmp);
        GameTextForPlayer(playerid,"~g~Success",4000,6);
        return 1;
    }
    if(strcmp(cmd, "/unmute", true) == 0)
    {
       
       
        cmd = strtok(cmdtext, x);
        if(!strlen(cmd))
            return SendClientMessage(playerid, 0x887700AA, "* Syntax: /unmute [playerid]");
        if(!IsNumeric(cmd) || !IsPlayerConnected(strval(cmd)))
            return SendClientMessage(playerid, 0xFF0000AA, "* Jinkies! You entered an invalid playerid dude!");
        pInfo[strval(cmd)][Mute] = 0;
        format(tmp,sizeof(tmp),"* You have successfully unmuted %s!",Name(strval(cmd)));
        SendClientMessage(playerid,0x119900AA,tmp);
        format(tmp,sizeof(tmp),"* Admin[%s] has unmuted you!",Name(playerid));
        SendClientMessage(strval(cmd),0x119900AA,tmp);
        GameTextForPlayer(playerid,"~g~Success",4000,6);
        return 1;
    }

    if(strcmp(cmd, "/explode", true) == 0)
    {
       
        cmd = strtok(cmdtext, x);
        if(!strlen(cmd))
            return SendClientMessage(playerid, 0x887700AA, "* Syntax: /explode [playerid]");
        if(!IsNumeric(cmd) || !IsPlayerConnected(strval(cmd)))
            return RtnError(playerid, 0xFF0000AA, "* Jinkies! You entered an invalid playerid dude!");
        new Float:Pos[3];
        GetPlayerPos(strval(cmd),Pos[0],Pos[1],Pos[2]);
        SetPlayerPos(strval(cmd),Pos[0],Pos[1],Pos[2]);
        CreateExplosion(Pos[0],Pos[1],Pos[2],1,40);
        format(tmp,sizeof(tmp),"* You blew %s into a pixillion pieces!",Name(strval(cmd)));
        SendClientMessage(playerid,0x119900AA,tmp);
        format(tmp,sizeof(tmp),"* Admin[%s] has blown you to pixillion pieces!",Name(playerid));
        SendClientMessage(strval(cmd),0x119900AA,tmp);
        GameTextForPlayer(playerid,"~g~Success",4000,6);
        return 1;
    }
    return 0;
Reply


Messages In This Thread
Correct cmds plz ^^ - by Michael@Belgium - 09.01.2011, 12:52
Re: Correct cmds plz ^^ - by Mr.Stranger - 09.01.2011, 13:21
Re: Correct cmds plz ^^ - by Michael@Belgium - 09.01.2011, 14:10
Re: Correct cmds plz ^^ - by Mr.Stranger - 09.01.2011, 14:13

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