#6

You will need to "return 0;" under "OnPlayerText" and then send the "text[]" to nearby players. Like the above poster, use "ProxDetector", or make a stock/public function yourself.
Reply


Messages In This Thread
Chat - by IvanCroatiaCopy - 07.01.2011, 14:21
Re: Chat - by Toreno - 07.01.2011, 14:22
Re: Chat - by IvanCroatiaCopy - 07.01.2011, 14:25
Re: Chat - by Alex_Valde - 07.01.2011, 14:28
Re: Chat - by Toreno - 07.01.2011, 14:29
Re: Chat - by Scenario - 07.01.2011, 14:29
Re: Chat - by IvanCroatiaCopy - 07.01.2011, 14:59

Forum Jump:


Users browsing this thread: 1 Guest(s)