1 bug and 1 problem
#1

THe bug: When I want to send a PM a message shows up wich says that I have not enabled sumthing so players can't pm me back, when I go to settings and I solve that, then I can send the message, but on my next PM I just get the same, and the thing is disabled again, tough I have enabled it!

THe problem: When I connect on my own server it just say: connected. joining game or sumthing, and then nuthing hppns...
but in other servers I can join...

my OnPlayerConnect Code:

pawn Код:
public OnPlayerConnect(playerid)
{
    SetTimer("LabelScore", 200, 1);
    SPEEDOS[playerid] = TextDrawCreate(10.0,200.0," ");
    TextDrawShowForPlayer(playerid,SPEEDOS[playerid]);
    TextDrawShowForPlayer(playerid,Variable_Name);
    SendDeathMessage(playerid, INVALID_PLAYER_ID, 200);
    GameTextForPlayer(playerid,"~w~Tropical ~y~Island ~g~Server",5000,5);
    SendClientMessage(playerid, COLOR_YELLOW, "Welcome to Tropical Island server, type /help for a list of commands and teleports!");
    SendClientMessage(playerid, COLOR_YELLOW, "Type shift to auto spawn");
    SendClientMessage(playerid, COLOR_YELLOW, "Type /hit <id> <amount> and /hits to set bounty!");
    SendClientMessage(playerid, COLOR_YELLOW, "Visit my house at /knackhouse!");
    SendClientMessage(playerid, COLOR_YELLOW, "Visit our forums at: http://www.stuntacular.smffy.com/index.php?action=forum");
    SendClientMessage(playerid, COLOR_YELLOW, "Properties: Use /prophelp for info about properties!");
    SendClientMessage(playerid, COLOR_YELLOW, "The Staff team wishes you a Merry Christmas!");
    gActivePlayers[playerid]++;
    gLastGaveCash[playerid] = GetTickCount();
    GivePlayerMoney(playerid,100000);
    SetPlayerMapIcon(playerid, 1, 419.800018, 2531.705322, 16.157726, 44, 0 ); //Spawnpoint at /da
    SetPlayerMapIcon(playerid, 3, 1352.201294, -1758.515991, 13.061367, 17, 0 ); //Shops, below too
    SetPlayerMapIcon(playerid, 4, 1833.264526, -1842.607056, 13.131680, 17, 0 );
    SetPlayerMapIcon(playerid, 5, 1315.388428, -898.183899, 39.131680, 17, 0 );
    SetPlayerMapIcon(playerid, 6, 1000.246765, -919.909241, 41.881680, 17, 0 );
    SetPlayerMapIcon(playerid, 7, 329.961365, -1345.991943, 14.061367, 17, 0 );
    SetPlayerMapIcon(playerid, 8, 143.429367, -201.032379, 1.131679, 17, 0 );
    SetPlayerMapIcon(playerid, 9, 2273.610107, 82.279419, 26.037930, 17, 0 );
    SetPlayerMapIcon(playerid, 10, 2546.480469, 1972.274414, 10.373867, 17, 0 );
    SetPlayerMapIcon(playerid, 11, 2885.047119, 2453.626221, 10.622511, 17, 0 );
    SetPlayerMapIcon(playerid, 12, 2247.701172, 2396.546387, 10.373867, 17, 0 );
    SetPlayerMapIcon(playerid, 13, 2097.674072, 2224.129395, 10.576992, 17, 0 );
    SetPlayerMapIcon(playerid, 14, 2452.464844, 2064.937256, 10.373867, 17, 0 );
    SetPlayerMapIcon(playerid, 15, 1947.869385, 2447.806641, 10.731804, 17, 0 );
    SetPlayerMapIcon(playerid, 16, -254.918823, 2603.399658, 62.411709, 17, 0 );
    SetPlayerMapIcon(playerid, 17, -2479.208740, 2317.883789, 4.537929, 17, 0 );
    SetPlayerMapIcon(playerid, 18, -2419.886230, 969.873840, 44.850430, 17, 0 );
    SetPlayerMapIcon(playerid, 19, -2442.607422, 754.521851, 34.725430, 17, 0 );
    SetPlayerMapIcon(playerid, 20, -1562.138672, -2733.222168, 48.297012, 17, 0 );
    SpeedBoostMultiplier[playerid] = 5.0;
    return 1;
}
I have no errors...








sorry for this problem wich should be posted in scripting discussion... but I didn't want to make 2 topics
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