THe bug: When I want to send a PM a message shows up wich says that I have not enabled sumthing so players can't pm me back, when I go to settings and I solve that, then I can send the message, but on my next PM I just get the same, and the thing is disabled again, tough I have enabled it!
THe problem: When I connect on my own server it just say: connected. joining game or sumthing, and then nuthing hppns...
but in other servers I can join...
pawn Код:
public OnPlayerConnect
(playerid
){ SetTimer
("LabelScore",
200,
1);
SPEEDOS
[playerid
] = TextDrawCreate
(10.0,
200.0,
" ");
TextDrawShowForPlayer
(playerid,SPEEDOS
[playerid
]);
TextDrawShowForPlayer
(playerid,Variable_Name
);
SendDeathMessage
(playerid, INVALID_PLAYER_ID,
200);
GameTextForPlayer
(playerid,
"~w~Tropical ~y~Island ~g~Server",
5000,
5);
SendClientMessage
(playerid, COLOR_YELLOW,
"Welcome to Tropical Island server, type /help for a list of commands and teleports!");
SendClientMessage
(playerid, COLOR_YELLOW,
"Type shift to auto spawn");
SendClientMessage
(playerid, COLOR_YELLOW,
"Type /hit <id> <amount> and /hits to set bounty!");
SendClientMessage
(playerid, COLOR_YELLOW,
"Visit my house at /knackhouse!");
SendClientMessage
(playerid, COLOR_YELLOW,
"Visit our forums at: http://www.stuntacular.smffy.com/index.php?action=forum");
SendClientMessage
(playerid, COLOR_YELLOW,
"Properties: Use /prophelp for info about properties!");
SendClientMessage
(playerid, COLOR_YELLOW,
"The Staff team wishes you a Merry Christmas!");
gActivePlayers
[playerid
]++;
gLastGaveCash
[playerid
] = GetTickCount
();
GivePlayerMoney
(playerid,
100000);
SetPlayerMapIcon
(playerid,
1,
419.800018,
2531.705322,
16.157726,
44,
0 );
//Spawnpoint at /da SetPlayerMapIcon
(playerid,
3,
1352.201294,
-1758.515991,
13.061367,
17,
0 );
//Shops, below too SetPlayerMapIcon
(playerid,
4,
1833.264526,
-1842.607056,
13.131680,
17,
0 );
SetPlayerMapIcon
(playerid,
5,
1315.388428,
-898.183899,
39.131680,
17,
0 );
SetPlayerMapIcon
(playerid,
6,
1000.246765,
-919.909241,
41.881680,
17,
0 );
SetPlayerMapIcon
(playerid,
7,
329.961365,
-1345.991943,
14.061367,
17,
0 );
SetPlayerMapIcon
(playerid,
8,
143.429367,
-201.032379,
1.131679,
17,
0 );
SetPlayerMapIcon
(playerid,
9,
2273.610107,
82.279419,
26.037930,
17,
0 );
SetPlayerMapIcon
(playerid,
10,
2546.480469,
1972.274414,
10.373867,
17,
0 );
SetPlayerMapIcon
(playerid,
11,
2885.047119,
2453.626221,
10.622511,
17,
0 );
SetPlayerMapIcon
(playerid,
12,
2247.701172,
2396.546387,
10.373867,
17,
0 );
SetPlayerMapIcon
(playerid,
13,
2097.674072,
2224.129395,
10.576992,
17,
0 );
SetPlayerMapIcon
(playerid,
14,
2452.464844,
2064.937256,
10.373867,
17,
0 );
SetPlayerMapIcon
(playerid,
15,
1947.869385,
2447.806641,
10.731804,
17,
0 );
SetPlayerMapIcon
(playerid,
16,
-254.918823,
2603.399658,
62.411709,
17,
0 );
SetPlayerMapIcon
(playerid,
17,
-2479.208740,
2317.883789,
4.537929,
17,
0 );
SetPlayerMapIcon
(playerid,
18,
-2419.886230,
969.873840,
44.850430,
17,
0 );
SetPlayerMapIcon
(playerid,
19,
-2442.607422,
754.521851,
34.725430,
17,
0 );
SetPlayerMapIcon
(playerid,
20,
-1562.138672,
-2733.222168,
48.297012,
17,
0 );
SpeedBoostMultiplier
[playerid
] = 5.0;
return 1;
}
sorry for this problem wich should be posted in scripting discussion... but I didn't want to make 2 topics