21.02.2010, 15:07
I made this:
It disappear when I take it, But when I enter an interior and exit it, the pickup is back?
Code:
new weaponmodel;
new weapid = GetPlayerWeapon(playerid);
switch(weapid)
{
case 27: weaponmodel = 351;
case 29: weaponmodel = 353;
case 30: weaponmodel = 355;
case 31: weaponmodel = 356;
case 24: weaponmodel = 348;
case 25: weaponmodel = 349;
}
if(weapid != 0 && weapid == 27 || weapid == 29 || weapid == 30 || weapid == 31 || weapid == 24 || weapid == 25)
{
new Float:posx, Float:posy, Float:posz;
GetPlayerPos(playerid, posx, posy, posz);
CreatedPickup[playerid] = CreatePickup(weaponmodel,15,posx,posy,posz,0);
}


