20.01.2010, 18:34
so i wanted that when a play does /dig he is given a random object
but it doesn't work (i took it from lvdm and edited it) i know I'm doing it wrong, but how to do it properly?
Код:
new gRandomPlayerDig[2][3] = { PlayerInfo[pGunPowder] += 1 PlayerInfo[pDrugs] += 1 }