CA_RayCastLine
#1

First look at this: https://imgur.com/a/HMyLKYc

How can I check is player inside that circle? Its object not cp...
Object 's coordinates: 823.91779, -1360.27185, -48.48538
Object model: 18657
I need this like Anti SpawnKill zone where player cannot use guns nor can be damaged...
Here is spawn coordinates (this object is cirle so i cannot us IsPlayerInRangeOfPoint)
823.9178, -1360.6879, -0.5078
I need this check (if you didn't understand yet) :
I want to check is player in that object, not outside but INSIDE that object. ( Not outside this red light )
Its like check for is player in checkpoint but with object..
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#2

you can use IsPlayerInRangeOfPoint or GetPlayerDistanceFromPoint
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#3

You can use streamer dynamic areas and make use of OnPlayerEnterDynamicArea and OnPlayerLeaveDynamicArea

https://github.com/samp-incognito/sa...Natives-(Areas)
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#4

Its circle so IsPlayerInRangeOfPoint isn't useful as i mentioned rep hunter
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#5

Quote:
Originally Posted by Wajttachu
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Its circle so IsPlayerInRangeOfPoint isn't useful as i mentioned rep hunter
Banditul18 suggested dynamic areas which includes circle, cylinder, sphere, rectangle, cuboid and polygon.
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#6

Quote:
Originally Posted by Wajttachu
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Its circle so IsPlayerInRangeOfPoint isn't useful as i mentioned rep hunter
pls sir rep me I will rep u back and give u $5 just pls rep me sir!!!!!!!!!!!!!!!!!!
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#7

Quote:
Originally Posted by Deadpoop
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pls sir rep me I will rep u back and give u $5 just pls rep me sir!!!!!!!!!!!!!!!!!!
Look at his bio lmao
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#8

Quote:
Originally Posted by Wajttachu
View Post
First look at this: https://imgur.com/a/HMyLKYc

How can I check is player inside that circle? Its object not cp...
Object 's coordinates: 823.91779, -1360.27185, -48.48538
Object model: 18657
I need this like Anti SpawnKill zone where player cannot use guns nor can be damaged...
Here is spawn coordinates (this object is cirle so i cannot us IsPlayerInRangeOfPoint)
823.9178, -1360.6879, -0.5078
I need this check (if you didn't understand yet) :
I want to check is player in that object, not outside but INSIDE that object. ( Not outside this red light )
Its like check for is player in checkpoint but with object..
you can make your own dynamic area using this zone editor
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